The Important Part
Cut at least 3965 logs, mine 4090 stone, smith 2830 bars and 1430 precious bars, and weave 1100 cloth this week. Check the target goals in-game to see what needs to be worked on. Gather 10% of your cap at the Summoning Obelisk.
What's New
We now have a T2 Obelisk and T5 Furnace, as well as a T5 Battlefield.
Upkeep
Logs: 3415
Stone: 3290
Bars: 2580
Precious Bars: 1280
Cloth: 650
Upgrades (selected)
T5 Woodcutter: 1700 logs, 1000 stone, 150 bars, 70 precious bars, 200 cloth
T5 Mine: 350 logs, 650 stone, 400 bars, 200 precious bars, 350 cloth
T3 Loom: 250 logs, 500 stone, 150 bars, 50 precious bars, 150 cloth
T3 Obelisk: 300 logs, 300 stone, 100 bars, 100 precious bars, 300 cloth
Customizations
Grand Armadyl Statue: 79% complete (64503/80000 stone, 19418/25000 bars, 15299/20000 pbars)
Pristine Keep Door: 1% complete (2952/200000 logs, 0/20000 bars, 0/20000 pbars)
Filigreed frame with Brocade banner: 2% complete (0/10000 logs, 0/12000 bars, 3066/55000 cloth)
Resources
We're gathering for a T3 Obelisk and T3 Loom, which are the last requirements before we can start working on T6 Citadel. This leaves the total upkeep + upgrade resource requirement at a low 3965 logs, 4090 stone, 2830 bars, 1430 precious bars, and 1100 cloth. In-game targets have been set to reflect this. Try and do 10% of your cap at the Obelisk. Do not over-gather ore or charcoal as we cannot store them in the storehouse, we want to finish the week with 0 ore and 0 charcoal. After the upkeep + upgrade requirements are met I'll adjust the goals upward to cover customizations. Customizations always come after any building upgrades.
Next Week
We'll have upgraded buildings and can start working on T6 Citadel.
How to read the resources screen
To access the resources screen, click the Citadel Interface button (where you'd normally bring up the map) and then click the view resources tab:
The different resources are listed, along with the quantity gathered. The red bar shows how much we need for upkeep, this is the most critical. Yellow is how much we need for the marked building upgrades, also critical for our progress. The green is the surplus that'll be put towards customizations or stored in the storehouse. The blue marker (not shown) is our primary target while the yellow markers are other targets. I set these targets to (usually) upkeep + upgrade + storehouse cap.
You can find a simplified version in your production tab:
Here we see that there is much more stone gathered than timber, so in this case you should concentrate your efforts on cutting roots. As more and more types of resources are gathered it'll be your responsibility to check these screens and determine where your efforts are needed.
Check out available options in the game guide: http://www.runescape.com/kbase/guid/cla ... mbers_only