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Max/Completionist Calculator.
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Re: Max/Completionist Calculator.
Didn't you have something about hours left, the other day on a thread?
Re: Max/Completionist Calculator.
Wish there was a way t track all the side crap without keeping my own notes or checking ny tryin to buy the cape
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Re: Max/Completionist Calculator.
I don't believe so... I had a BXPW Calc and a Slayer task xp/hr spreadsheet though.CV4 wrote:Didn't you have something about hours left, the other day on a thread?
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Re: Max/Completionist Calculator.
If you go to File -> Make a Copy, you can make a direct copy of the spreadsheet for your own use that you can track it easierTrixStar wrote:Wish there was a way t track all the side crap without keeping my own notes or checking ny tryin to buy the cape
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- Darth Kaz2
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Re: Max/Completionist Calculator.
Neat! Thanks Orange!
I am 85% of the way to the Max Cape (in total exp needed). Unfortunately, the 15% left is almost all RC, Agil, and Dung. :/
Basically, I am about halfway in hours played.
I am 85% of the way to the Max Cape (in total exp needed). Unfortunately, the 15% left is almost all RC, Agil, and Dung. :/
Basically, I am about halfway in hours played.
Re: Max/Completionist Calculator.
Spits out a fun tidbit of info. You hid the meat of the spreadsheet though.
I won't give out the spreadsheet b/c how its been made it only truly applies to me, but here's an example of it.
fish + dg example
both fish and dg calclated here (had to add dg because fish is dependant on it) The dungeoneering exp rate is low due to c2 fishing taking up more time than c1'ing, and I'd rather error on the slow side instead of fast. Also fish "time left" is low because the other fishing exp is a byproduct of dungeoneering via the c2 fishing, and since I'm fishing after dungeoneering I'll only have minimal time actually fishing.
If you change the "yes" to a "no" it will adjust for 120 dungeoneering rather than 200m exp.
Some other skills are dependent on effigy exp, assists, etc. So if you get faster exp/h rates on various skills, train them a little differently, in different orders, etc. my calculator is useless.
I have one, but unfortunately its VERY specific. My exp rates for my methods, ignoring skills I've already maxed. ie. I plan on 200m dg before trying to max total, while getting this I will be c2 fishing for my fishing exp.CV4 wrote:Didn't you have something about hours left, the other day on a thread?
I won't give out the spreadsheet b/c how its been made it only truly applies to me, but here's an example of it.
fish + dg example
both fish and dg calclated here (had to add dg because fish is dependant on it) The dungeoneering exp rate is low due to c2 fishing taking up more time than c1'ing, and I'd rather error on the slow side instead of fast. Also fish "time left" is low because the other fishing exp is a byproduct of dungeoneering via the c2 fishing, and since I'm fishing after dungeoneering I'll only have minimal time actually fishing.
If you change the "yes" to a "no" it will adjust for 120 dungeoneering rather than 200m exp.
Some other skills are dependent on effigy exp, assists, etc. So if you get faster exp/h rates on various skills, train them a little differently, in different orders, etc. my calculator is useless.
Currently playing: Civilization V, Hearthstone, Dwarf Fortress II, Golf (IRL).
Re: Max/Completionist Calculator.
Thanks Dave, that's the one I was talking about that you mentioned in "brad of rs" goal thread.
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Re: Max/Completionist Calculator.
Tried to check out how much longer I had and it wouldn't let me. I had to request permission to use the doc :/