Patch Notes 2020

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Re: Patch Notes 2020

Post by Oobz » Wed Apr 15, 2020 1:59 pm

Thanks Cally :)
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Re: Patch Notes 2020

Post by Cally Raven » Mon Apr 20, 2020 9:50 am

PATCH NOTES 20th April 2020



Archaeology
With our first player already over the 120 finish line, Archaeology gets even more love this week.
The hint-trail for the Archaeology research tutorial appears more consistently.
Players can enter the Kharid-et praetorium without a Ring of Visibility.
The Imp Souled perk sends appropriate resources to the Metal Bank and the Material Storage.
Both the Pontifex Signet Ring and the Legatus Pendant can be added to the Toolbelt.
The Resourceful aura now works with Archaeology.
The Fortune Ancient Invention perk has an increased chance to activate on level 20 augmented items.
The 'Everlight' music track can be unlocked by entering the base of the lighthouse.
Acquiring Inquisitor Staff pieces, Spear of Annihilation tips and dragon mattocks generates Friends and Clan broadcast messages.
Finding a dragon mattock is an entry in your Adventurer's Log.
The contents of your Material Storage are viewable from the Archaeology Journal via the 'Information' option.
Tetracompass pieces now use the artefact 'Inspect' option displaying the requirements to make a complete tetracompass.
Excavating a tetracompass reward uses the usual blue Archaeology excavation bar.
It is now possible to Surge and Bladed Dive in the forge area inside the Warforge dig site.
The Ironman plaque in Edgeville has been updated with the names of the first Ironman and Hardcore Ironman to reach 99 Archaeology. Congratulations!
Moved a bibliotheke debris excavation spot allows the Time Sprite in this area to be more easily followed.
Archaeology microsites now have a minimum of 3 material caches of each type available at that site.
Archaeology dig sites will now have a minimum of 2 material caches of each material specific to that site.
The Augmented Masterwork Spear of Annihilation no longer loses its masterwork upgrade when players die in the Wilderness or when using an Augmentation Dissolver.
Added an option to deactivate the Auto-screener v1.080.

Other
The "I Need a Hero" Achievement is now completable once more.
On Mobile, an info box will now appear when attempting to freeze an unfreezable category on the Treasure Hunter interface.

Fixes
Fixed an issue where the 'Caelyn's Spare Hat' override was clipping with a number of different hairstyles.
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Re: Patch Notes 2020

Post by Cally Raven » Mon Apr 27, 2020 10:02 am

PATCH NOTES 27th April 202


Archaeology

From drop rates to typos, familiars to clipping issues, our focus remains on polishing everyone's favourite new skill.

Changes
Multiple changes have been made to the ripper demon ancient familiar:
Special attack has been reduced to 1 hit.
Damage from special attack has changed to 200%-320% of the base attack.
Attack speed has been reduced slightly.
The passive effect on the player has been halved.
Material caches will now appear as depleted inside quest instances.
Combat dummies can once again be placed inside the Angel of Death instance.
The 'Survey' option on the Warforge! barricade no longer incorrectly states it can give artefacts.
The 'Inspect' option on tetracompass pieces will no longer interrupt excavation.
Some pathing in Warforge! has been adjusted slightly when attempting to run to a lower level whilst standing near the forge.
Updated the information about Archaeology tools on the Tool Belt interface.
The message from all item-producing familiars (including the new waterfiend) now states which item they produced.
Glitterbombs can no longer award players Bonus XP in Archaeology.
Seth Minas has remembered what he was going to say about the Digsite Quest before you've started it: nothing, it turns out.
The Tetrarch Journal pages have been renamed to correctly reflect their author.
Players are no longer able to disassemble or alchemise the Auto-screener v1.080.
A 'Retrieve all' option has been added to the Archaeology skilling outfit and elite skilling outfit when reclaiming them from Diango.
Samid Gloves will now work correctly when training Archaeology.
Drakan's Medallion will no longer lose charges if teleporting from within Everlight.
Tweaked the look for ancient gizmos so they are easier to tell apart from standard gizmos.
Archaeology Material Storage now has a 'Configure' option where you can change the left click option.
Corrected a Zarosian insignia material cache in Kharid-et that was floating.
Some clipping debris in Howl's workshop has been moved.
A floating pillar in Stormguard Citadel has been grounded again.
Removed a plant that was clipping with a rock at Stormguard Citadel.
Removed some floating geometry from the Everlight and Warforge! dig sites.
The Yu'biusk clay and vulcanised rubber material caches near the Warforge! are now considered part of the dig site and will award players earthen clay while excavating at them.
Dig site imagery has been updated on the World Map tool-tips as well as their respective Archaeology Research.
Damage dealt under the effect of the Eldritch Crossbow's special attack via Soul Split is now tracked by combat challenge gems.
A landmass inside Infernal Source has been adjusted to only disappear when the camera is moved into it.
A gap in a floorboard in Stormguard Citadel has been fixed.
Added some blocking to a cage and some barrels at the Warforge! dig site.
A floating bibliotheke debris excavation point has been lowered.
Added some missing textures in Stormguard Citadel.
The Archaeology Journal has been updated with painted pictures of artefacts.
Inquisitor Staff pieces, Annihilation Spear tips, and dragon mattocks will now all fire friends and clan broadcast messages.
Your adventurer's log will highlight the first time you find a dragon mattock.
The Hobgoblin Mansticker requirement for Velucia's Bandosian II collection has been swapped with the Dorgeshuun Spear from Velucia's Bandosian III collection.
A Settings category has been added for Archaeology. It can be found under the Skills heading.
Bugfixes
Hotfix: Tweaked the drop rates of the Inquisitor Staff pieces and the Spear of Annihilation tip.
Fixed an issue causing the Eldritch Crossbow special attack to deal 0 damage to Nex.
Fixed some clipping issues at Stormguard Citadel.
Fixed some material z-fighting issues at Stormguard Citadel
Fixed multiple texture Z-fighting issues on Stormguard Citadel
Fixed an issue that was causing the blood reaver familiar to take damage from players when stacking multiple instances of healing.
Fixed a disconnect caused by using certain items.
Fixed an issue with Velucia's Bandosian collections displaying in the wrong order.
Fixed a minor lighting issue with the stadio debris excavation spot.
Fixed several minor typos.
Fixed a light in Kharid-et that was causing material caches to appear as two separate colours.
Some clipping with excavation spots has been fixed in the Star Lodge cellar.

Other
Wait, who left this throwing star here....?
The Ninjas have tackled certain Shattered Worlds bosses back into reachable locations. We'll get you next time, Dharok!
The Lily of the Valley has once again blossomed in Gielinor. For one week only you can find them scattered all over the world.
Fixed an issue with large and small sacks of loot from the Easter event being bankable.
The sacks of loot will be removed from the Bank to the Inventory upon log in. This takes into consideration the amount of inventory space needed to open them, so they may be transferred over multiple log in sessions.
Additionally, all sacks of loot will be deleted when logging in on the May 11th, 2020.
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Re: Patch Notes 2020

Post by Lawidget » Thu Apr 30, 2020 11:04 pm

Thank you!

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Re: Patch Notes 2020

Post by Cally Raven » Mon May 04, 2020 10:01 am

PATCH NOTES 4th May 2020



Ninja Strike #4
This week sees our talented Ninjas launch their fourth strike. This time they've used the ancient scattershot technique, hitting smaller targets across the game instead of focusing on one big challenge.
Grace of the Elves
The Grace of the Elves necklace has had several improvements made to it.
Two new options have been added while wearing the item, which means you can recharge the necklace while skilling.
'Charge porter' will add one Sign of the Porter to the necklace.
'Charge all porters' will add all Signs of the Porter in the Inventory until full or near full charge.
Three new settings have been added to the necklace:
'Always warn' will continue to warn the player before charging Signs of the Porter.
'Always consume' will cause Grace of the Elves to automatically consume Signs of the Porter until full.
'Never consume' will prevent Grace of the Elves from consuming Signs of the Porter, and will also not prompt a warning when charging manually.
The Buff Bar icon is now removed when the necklace reaches 0 charges.
The necklace will now prioritise activated Signs of the Porter instead of inactive ones.
When the porter functionality is disabled, the number of charges remaining will show on the Debuff Bar icon.
A filterable chat message has been added to notify the player when their Grace of the Elves reaches 0 charges.
When adding just one porter to the necklace, players will no longer be asked for confirmation.

Stone Spirits Rebalancing
Various bosses and Slayer monsters have had their stone spirit drops re-balanced. Higher-level creatures will now drop appropriately high-level stone spirits.
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The Ranch Out of Time
Great-Granny Potterington enlisted the help of the Ninjas for some Construction work on The Ranch Out of Time. Now she has a lovely new home with space for a few more features.
The animal buyers and Bank chest are now more accessible.
The Seasonaliser has been removed as it had no functionality for the Ranch animals.
There is now space for a Storm Barn to be built on The Ranch Out of Time.
The building permit can be purchased for 7,500 beans.
You'll need 15,000 wood, hides, and leaves from the Anachronia Base Camp to build the Storm Barn.
The Storm Barn is a requirement for the "Bean There, Done That, Got The Post Card" achievement for the Completionist Cape.
Teleporting to The Ranch Out of Time will now land players directly where Great-Granny Potterington and the dinosaur buyers are situated. The first teleport after today's update will still land players at the previous location on the beach.
Players can now teleport to The Ranch Out of Time via the Max Guild garden portal. The ability to attune the portal there can be bought from the 'Misc. Rewards' section of the Farmer's Market for 5,000 beans.
Raptor Chest & Outfit - Rebalancing and QoL
Raptor's Chest
Raptor's Chest has been renamed 'The Raptor's Chest of Slaying' to be more informative.
The chest has been moved from Burthorpe to War's Retreat.
The order in which drops are rewarded has been reorganised.
The chest now uses a Reward interface similar to those found on other reward chests. The new interface shows the total value of the rewards and also allows them to be banked from the interface.
When claiming VIP Slayer tickets a chat message will appear to show how many you've received and how many you have in total.
The chat message for receiving Slayer points now shows how many you have in total.
A new Slayer point icon has been created so that it can be displayed in the Reward interface.
Upon using a Raptor's Slayer lamp you will now be asked for confirmation before receiving Slayer XP.
A 'Combine' option has been added to key parts for ease of use on desktop and mobile.
An 'Observe" option has been added to the full key to guide players to the chest's location.
When combining a key, a message will appear that guides players to the chest's location.
Adjusted messaging when opening the chest without a key, to inform players of where to find key pieces.
Raptor Chest Drops
Pieces of Raptor's Basic Outfit are now a guaranteed drop from the chest.
The unlock text for Raptor's Basic Outfit in the wardrobe has been adjusted to reflect the above.
The chance to receive a Raptor weapon has been increased from 1/200 to 1/50.

General drops have been rebalanced and include more up to date rewards:
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Raptor Outfit improvements
The Raptor's Advanced Outfit cosmetic override no longer degrades at all, and has become a permanent unlock.
As such, the kills required for the upgrade have been increased from 30 to 50.
The unlock text for Raptor's Advanced Outfit in the wardrobe has been adjusted to reflect the new amount of kills required.
The info-box displayed when the upgrade is obtained is now green to highlight the unlock.

General
Some of the meats in the Oo'glog Meat Shop have been turned in to packs of meat for easier purchase.
Various meats that always had zero stock have been removed from this shop to reduce clutter.
The shop display has been reshuffled.
Some of these items, namely the packs, now restock on daily reset instead of on a 24-hour timer.
Yak hides in the Jatizso shop have been turned into yak hide packs to allow for easier purchase.
When the Herbicide option to auto-collect herbs is turned on, they'll go straight to the Herb Bag instead of the Backpack.

Archaeology
A new month means new fixes and improvement for RuneScape's latest skill! Let's see what our favourite shovelbums have been up to this week!
Textures on the Spear of Annihilation and Masterwork Spear of Annihilation have been improved.
The 'Ruthless' Invention perk now appears with the correct icon on the Buff Bar.
Fixed some instances of material caches clipping into the floor at Kharid-et and the Infernal Source.
Players will now be placed into the same instance in the Warforge! forge area after completing the 'Into the Forge' mystery.
It is now possible to contribute a single item to a collection via a menu option on the item inside the Collectors interface.
Players can now discover pylon batteries while excavating in the Kharid-et prison block.
The Spear of Annihilation and Masterwork Spear of Annihilation are now treated as Bandos items in the God Wars Dungeon.
The forge doors inside Warforge! will now list the keys you are missing to open it, as long as you've found at least one already.
Fixed minor clipping issues in the Infernal Source.
Bad luck mitigation for artefacts has been increased. It will now take the players last five received artefacts into account when awarding a new one.
A missing cadmium red material cache has been returned to its rightful place in Star Lodge cellar.
Fixed an issue that was allowing players to see through quintessence material caches.
An additional perk has been added to the Archaeology skillcapes. Whilst worn, the player receives an additional 1% sprite focus when excavating at a spot with a time sprite.
Fixed an issue that was causing empty charge pack messages to appear whilst excavating without an augmented item.
Fixed an issue where certain islands in the Infernal Source were being removed if you had the Remove Roofs setting set to selective.
Flowing lava in the Infernal Source will no longer disappear when you stand close to it.
Fixed an issue at the Infernal Source where a lava faucet was not being removed when the camera was moved inside it.
The Master Archaeologist's outfit will now grant access to the 'Fixate' ability.
Fixate can be activated on Archaeology excavations to guarantee the type of artefact that will be gathered from that spot.
Fixate can be activated 3 times per day.
A researcher that was causing misclicks by standing too close to the Archaeology research table has been moved south.
Added a confirmation message when leaving the Praetorium in Kharid-et to help prevent players accidentally leaving the area.
Chronotes can now be added to, and used from, the Currency Pouch.

Other
Hotfix: Transmog rings (e.g. Ring of Stone) can no longer be activated whilst in PvP zones. Additionally, Transmog rings can no longer be reclaimed from the Emotes interface whilst in the duel arena.
The Ancient Legionary Outfit has been adjusted to fit female characters better.
Textures on the Ancient Legionary Armour, Shield and Sword have been improved.
Added a Bank icon onto the maps for the Burthorpe Training Camp chest.
Updated the description of coin prizes on Treasure Hunter (5,000,000-200,000,000) to show that these prizes are members-only.

Bugfixes
Fixed an issue that was preventing the Dwarven Army Axe from being used as a pickaxe.
Fixed an easy clue scroll hint referencing the Combat Academy so it no longer references content that is out of date.
Fixed an issue that caused mobile users to crash after killing the Angel of Death.
Corrected the start point for the Sheep Shearer miniquest in the Quest Journal.
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Re: Patch Notes 2020

Post by Cally Raven » Mon May 11, 2020 12:58 pm

PATCH NOTES 11th May 2020


MOBILE
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Changes
Added the ability to sheathe and unsheathe weapons on mobile with a long-press on the Combat Mode Toggle button.
Removed the scrollbar from the minimised Chat view on mobile.
Updated the Constitution Skill Guide to remove references to PC terminology on mobile.
Removed PC terminology from the Wardrobe UI on mobile.
Improved clan invite flow for mobile.
Updated mobile checkboxes on the Skill Guide to be visually and functionally consistent.
Mobile users will now be able to see the previous display name of a friend who has changed their name. Pressing and holding on their name in the Friends List will show a tooltip and open more options.
Mobile players can now see the animals' traits by long pressing them in the Trade menu.
Added a check to make the 'Worn Equipment Stats' button on the Worn Equipment UI only affect the top level version, and not the Hero Loadout.
Further minor tweaks to the layout of the Clan Citadel Minigames UI on mobile.
Padded the sizing for longer tooltips on mobile.
Fixed an issue that was preventing the in-combat border from appearing while viewing the Home Screen.
Further improvements have been made to the the way object tooltips and Options menus are drawn. This prevents clipping issues with longer lines of text.
Users can now tap on the icon for a handicap to see its effect in the 'Decide Your Handicap' UI inside the Dominion Tower.
While using the Home Teleport spell on mobile, pressing and holding on any lodestone will reveal a tooltip with the name of the destination.

Fixes
Fixed an issue which caused the buttons on the Friends Chat List to overlap.
Fixed an issue where the Friends List was sorted incorrectly, resulting in clipped text.
Fixed an issue with Friends and Ignore list name sorting. Both lists can now be sorted independently from one another.
Resolved a minor issue that caused the filter button to be removed when swapping between resized Friends and Ignore list windows.
Fixed an issue that was showing the Invention Materials Pouch button on the Backpack prior to unlocking it during the Invention tutorial.
Fixed an issue on mobile which caused previously selected graphical settings to be highlighted.
Fixed an issue with the Currencies overlay on the Backpack that was causing currency to appear in a different order on each.
Resolved a problem with player choice options sometimes rendering at an incorrect size.
Fixed a performance issue which caused a significant FPS drop after adjusting specific settings on the Graphics interface.
Fixed an issue that would cause the Chat Window Settings list to remain open if a user selected 'My Examine Settings'.


OTHER
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Changes
The 'Bank All' option on tetracompass ancient caskets will now prioritise adding items to Material Storage above the player's Bank.
An ancient casket has been added to the Archaeology Guild office. The casket will temporarily store items from tetracompass reward caskets that the player did not have room for.
Removed a message which erroneously informed some players that they have Gold Premier Club 2018 rewards left to claim.
Hid the Clan Cup button on the Clan Chat List, as the event is long since over.
Updated the tooltip for the Dragon Battleaxe special attack to more accurately reflect its effect.
Removed the chisel from the room in Daemonheim where the player must carve a weapon for one of three statues.
The Varrock Museum Curator will no longer talk about the expedition to Anachronia as though it is currently happening.
When using a fire, the option to cook food was showing logs as the icon. This has been updated to a piece of meat instead.
Increased the value of certain upgraded items to ensure they're more valuable than their pre-upgrade counterparts.
Updated the congratulations message for the 'Blast and Hellfire' achievement to no longer reference outdated content.
Removed references to outdated content from the Sparky skilling pet.
The Ability Bar tutorial during the Burthorpe FTUE now better accounts for players who have unbound their Secondary Action Bar.
Added the numerical percentage onto the 'Corrupted' debuff icon in the Sophanem Slayer Dungeon.
At the request of clue hunters, a teleport to Turael's previous location in Taverley has been added to the spell book. It currently uses the Trollheim Teleport icon.
A pile of rubble that can be found during the Enakhra's Lament quest was allowing players to acquire a large amount of extra fine sand at a much faster rate. A delay has now been added to put this in line with existing methods of obtaining sandstone.
Added examine text to the Raptor's outfits in the Chest interface.
The 'Slayer Points' dummy item has been removed from Grand Exchange search results.
Moved the old Bank area on the Ranch out of Time to the new Bank Chest location.
The Energised Meteorite Shard can now only be bought once until it is used. You can also refund the shard by talking to Ezreal with the shard in your Inventory.

Fixes
Summoning a spirit graahk with a pet override will no longer cause stretching.
Scrimshaws of Aggression will now work on vile blooms.
A script error that occurred when using Felix as an override for the granite crab and smoke devil familiars has been fixed.
An error that appeared when certain members-only items were appearing on Treasure Hunter for free-to-play players has been fixed.
Attempting to read the Yak Track task list after the Yak Track event is over will no longer disconnect the player.
Fixed an issue where Archaeology Skill Guide information was populating other Skill Guides.
Fixed an issue which caused the red combat vignette to not appear if the user opened an interface while in combat.
Fixed an issue which caused the level up icon to be partially cropped when opening a full-screen interface.
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Re: Patch Notes 2020

Post by Cally Raven » Mon May 18, 2020 12:48 pm

PATCH NOTES 18th May 2020


Archaeology

This week our talented teams have dug up a cache of changes for Archaeology. From fast travel options to upgraded dragon tools, we've uncovered something for everyone!

Changes
Lady Ithell is now able to upgrade augmented dragon tools, carrying across the augment and perks.
The Mattock of Time and Space can now be created using augmented mattocks. Players will be able to carry across the augment and perks from one of the mattocks used in creation.
The missing images in the Archaeology Journal have been added for Armadylean, Zamorakian and Saradominist collections.
Strong winds at Stormguard Citadel have knocked down pillars and dislodged a tree that was obstructing players' views of excavation spots.
The augmented Inquisitor Staff can now be keepsaked.
Velucia and Isaura realised they'd misplaced items from the Zamorakian III collection into Zamorakian IV and vice versa. The mistake has been corrected:
The Virius Trophy and the Chaos Elemental Trophy have been moved to Zamorakian IV.
The 'Possession' metal sculpture, the Trishula and the Tsutsaroth Piercing have been moved to Zamorakian III.
Some quick-travel options have been added to the entrances of the Infernal Source and Everlight dig sites.
Activating all eight Kharid-et shadow anchors will now grant players a fast travel option to the praetorium from the Kharid-et entrance.
A waste-paper basket that Movario accidentally left at the Archaeology Guild has been removed.
The orientation of the Stormguard Citadel skybox has been flipped to better reflect the World Map.
Players that have partially completed Sliske's Endgame will now see Armadyl present in his tower if they meet the following criteria:
The player has yet to receive the Ring of Solomon relic from Armadyl.
The player has the required Archaeology level to receive the Ring of Solomon relic.
The Kal'gerion demon familiar has been shrunk to be less obstructive.
Fixes
Fixed an issue causing white lines to appear throughout the Uncharted Isles.
Fixed an issue that was preventing Honed 6 from activating while Mining.
Fixed an issue causing Material Storage information to display incorrectly on Free-to-play worlds.

Other
Changes
Combat XP is now rewarded when an enemy's HP reaches zero, rather than at the end of their death animation.
Improved the way the Buff Bar prioritises buffs. The new order is as follows:
Boss specific effects
Defensive abilities
Offensives abilities
Status effects
Boosts (like life or prayer overheals)
Overhead prayers
Utility prayers
Invention perks
Item effects
Skilling bonuses
Pet effects
Aura activation
Effects that are due to expire no longer shuffle to the front of the bar, but will continue to flash until they either expire or are refreshed.
A 'walk marker' toggle has been added to Desktop Settings. This will enable the walk marker that appears on RuneScape mobile.
Removed the Easter event hub and the Easter eggs around the world.
The keg of beer and Sextant will no longer stall your movement when used.
Players will no longer be able to remove items with combat stats from their tool-belts while on Entrana.
Ice Drygore Longswords will no longer stretch and attach to 120 capes on a female character while in combat.
Improved server performance by changing how faction invasions work within The Heart of Gielinor.
Fixes
Fixed a presentation issue on mobile which caused buffs with a timer/stacking value to clip.
Fixed an issue that could cause Tutorial boxes to appear cropped off screen when transitioning from the game view to a full screen UI on mobile.
Fixed an issue that could cause NPC chat to open over a full screen UI causing it to appear cropped on mobile.
Fixed an issue which caused the examine text on Raptor's Chest Of Slaying to be cropped on mobile.
Fixed a potential client error that occured when a new player opened the Wardrobe UI for the first time on mobile.
Fixed an issue where that caused disconnects when attacking the black golem during the Spirits of the Elid quest using melee armour/weapons with armour spikes.
Fixed an issue that was causing a cutscene in Cabin Fever to be obstructed if the 'Remove Roofs' setting was turned off.
Fixed an issue in the Legends Quest that was causing Nezikchened to stretch when using magic attacks.
Fixed an issue where the Ring of Wealth message was displaying on rare drops at Nex without the player meeting the Tier 3 and higher luck needed to affect drop chance.
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Re: Patch Notes 2020

Post by Cally Raven » Tue May 26, 2020 9:50 am

PATCH NOTES 26th May 2020



Ninja Strike #5
Boss Instances
'Join' and 'Rejoin last instance' options have been added to the right-click/long-press menus on boss instance entrances.
'Custom encounter' and 'Enter encounter' options have also been added to various bosses.
Resolved an issue where players could rejoin a Nex: Angel of Death instance which had already ended and were forced to log out in order to leave.
Interfaces
Search bars have been added to the Animations, Titles, Appearances and Pets tabs of the Customisations interface.
A new 'All' category has been added to the Customisations interface which will list all items.
This new category will now be the default.
14 previously discontinued titles have been hidden on the 'Titles' interface for players who did not own them previously.
The quest list can now be sorted from both 'A-Z' and 'Z-A'.
Resolved a bug that required players to click twice on the Grand Exchange interface after selecting an item from a search.
General
The Desert Phoenix can now be continuously auto-pickpocketed as a reward for completing the Hard Desert Achievements.
The Doomsayer will now issue a warning about the Araxxor boss fight.
The 'Ranch Out of Time' music track now unlocks properly when the player enters the area.
Fixes an issue where text regarding anima gained in Shattered Worlds wasn't showing the correct translation on non-English worlds.

Archaeology
You wouldn't believe how many mattocks you can burn through digging up a changelog around here. While we harden up our tools for more digging, why not check out what's new in Archaeology this week?

Changes
Material caches with quest requirements have had these requirements clarified in the Archaeology Skill Guide.
Removed the 'Check findings' option from the Archaeology research table as the 'Manage research notes' option rendered it redundant.
The Fortune perk will now prioritize sending Archaeology materials to the Material Storage over the Bank.
A wandering NPC took a wrong turn at Lumbridge market and found himself at Stormguard Citadel. He has been "dealt with".
Fixes
Fixed an issue where the perks Refined 4, Tinker 4 and Rapid 4 were not activating as often as they should.
Fixed an incorrect message that displayed when withdrawing from Archaeology Material Storage with a full Inventory.
Fixed an issue where an NPC was repeating the wrong dialogue after completing the Vault of Shadows mystery.
Fixed an issue that caused the Spear of Annihilation to be held incorrectly if it fully degraded whilst equipped.

Mobile
While the Ninja Team dash about and the archaeologists brush up on their findings, the Mobile Team have also been pretty... well, mobile!

Changes
You can now toggle proximity entity highlighting on mobile on and off via the Gameplay Settings menu.
Updated the wording of multiple settings and added checkboxes to improve user flow.
Options on the Gameplay Settings menu have been divided into more refined sub-categories for easier navigation.
Improved the Revolution combat icon on the Revolution Action bar in the Powers UI:
The icon (which was previously non-interactive) can now be tapped to toggle between Revolution combat and Full Manual combat.
Pressing and holding the icon will provide more information.
Fixes
Fixed an issue where the bottom row of the Backpack could be cut off on certain mobile devices.
Fixed multiple text overlaps on the Skills interface in several languages.

Other
Changes
Our charity partner representatives will be leaving Gielinor on May 30th to continue their good work elsewhere. We're grateful for their support and hope to welcome them back for future events!
The Spooky Blindfold head override will now appear correctly on the chathead.
Starting Fairy Tale II - Cure a Queen will now set the quest to 'In progress' as expected.
The Drops window will no longer open when using the area loot keybind.
While attacking other NPCs, NPC melee damage was appearing with black font rather than white. This has been changed and should be easier to read.

Fixes
Fixed some scrolling issues on Player owned Ports interfaces.
Players are no longer able to attack through a wall in the ravenous ghoul area.
We've resolved an issue that was causing crashes when opening the Anvil interface while Dungeoneering on a free-to-play world.
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