This week's patch notes (excerpts)

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This week's patch notes (excerpts)

Post by Dr Brad » Wed Aug 04, 2010 2:52 pm

You should now be able to use bones from various bovimastyx on prayer altars in Daemonheim.

Adjusted the spawns of the rare implings so they're not just restricted to Mos Le'Harmless,which was unintended.

If a player leaves your dungeon party, any keys the player had will now be dropped in the start room (as opposed to a room the rest of the party couldn't potentially access!)

The 'Blaster' version of the ring of kinship should now snare stuff for a longer period of time. This was previously wearing off too quickly.

Updated the text explaining that the 'Berserker' ring benefits are only applicable in an aggressive stance.

Prevented the alching of certain dungeoneering items whilst in a dungeon.

Rewrote Rammernaut's combat scripts and charge mechanic so it should now work correctly and as originally intended.

The experience rewards from While Guthix Sleeps can now be spent on the Dungeoneering skill
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Re: This week's patch notes

Post by TrixStar » Thu Aug 05, 2010 12:45 am

Couple of other things in case anyone diidnt know. Firelighters are now tradable and raven eggs are now obtainable through MTK

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Re: This week's patch notes

Post by Dr Brad » Thu Aug 05, 2010 1:26 am

MTK = Manage Thy Kingdom
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Re: This week's patch notes

Post by Draco Ea » Thu Aug 05, 2010 4:12 am

TrixStar wrote:Couple of other things in case anyone diidnt know. Firelighters are now tradable and raven eggs are now obtainable through MTK
Ooooh really? then its back to maples for kingdom.....me wants those ravens
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Re: This week's patch notes (excerpts)

Post by vicfung3 » Fri Aug 06, 2010 4:26 am

I got one recently, are they any good?

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Re: This week's patch notes (excerpts)

Post by KevinsLunchbox » Fri Aug 06, 2010 4:42 am

Ravens are AWESOME! I wish I could have one, I have zammy hawk eggs but F those, Ravens are where its at.

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Re: This week's patch notes (excerpts)

Post by Dr Brad » Wed Sep 15, 2010 2:44 pm

Stopped a zombie monkey from walking up a wall. (Bad zombie monkey, bad!)
:lol:
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Re: This week's patch notes (excerpts)

Post by TrixStar » Thu Sep 16, 2010 1:28 am

Bound items are now auto equipped when entering a floor

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Re: This week's patch notes (excerpts)

Post by KevinsLunchbox » Thu Sep 16, 2010 1:47 am

This post is old but I got a raven today from MTK :)

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Re: This week's patch notes (excerpts)

Post by Logain » Thu Sep 16, 2010 3:24 am

Didnt know that about the firelighters...ty
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Re: This week's patch notes (excerpts)

Post by Dr Brad » Wed Oct 06, 2010 4:08 pm

This will help:
The enigmatic hoardstalker (in Dungeoneering) now checks your base Summoning level rather than current.
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Re: This week's patch notes (excerpts)

Post by onezerobin » Wed Oct 06, 2010 4:59 pm

Hmm, what's the difference between base summoning level and current :-?? Sorry for my ignorance, Brad :oops:

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Re: This week's patch notes (excerpts)

Post by Dr Brad » Wed Oct 06, 2010 7:24 pm

As you run around the dung with a familiar, your summoning lvl goes down. So, for example, let's assume your "base" summoning lvl is 93 but at the time you speak with the enigmatic hoardstalker (let's assume you need summoning lvl 90 to speak with the hoardstalker), it may have decreased to 50 (with a familiar in tow).

Prior to this update, you couldn't converse with the hoardstalker until you had brought your summoning score back up to 90 or above. With the update, the game recognizes your "base" (93 in this example) and you don't need to visit an obelisk before speaking with the hoardstalker.

The enigmatic hoardstalker is a room puzzle.
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Re: This week's patch notes (excerpts)

Post by onezerobin » Wed Oct 06, 2010 7:30 pm

thanks :)

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Re: This week's patch notes (excerpts)

Post by Dr Brad » Tue Dec 07, 2010 4:15 pm

Herblore Habitat potion ‘wearing off' messages now show up in the chatbox in a different colour and are no longer filtered.
Yeah!
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