Patchnotes!

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Patchnotes!

Post by Cally Raven » Mon Oct 31, 2016 5:16 pm

PATCH NOTES 31ST October 2016
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Graphical


Siren models have been updated.

The spirit dragon pet and Iago bird pet now have chat and accompanying chathead models.

A stretching issue with the mammoth plushie has been fixed.

Minor stretching has been corrected on the crystal peacock shortbow.

The handcannon model has been updated to match the one used by chaos dwarves.

A graphical issue with with the female version of the executioner top worn with shadow demon legs has been fixed.

A seam in the Morytania skybox has been fixed.

A label issue affecting the crystal peacock armour and revenant walk animation has been fixed.

Several textures on the Lady Lumbridge have been fixed.

Halloween pumpkins by the tree stump in Fisher Realm no longer stretch.

The Halloween event's body part activity now shows the spotlight correctly.


Skills, D&Ds & Minigames


Surge spells may now do up to level 99 spell damage in Daemonheim, limited by your weapon's level.

The log-splitting scrimshaw is now triggered by cutting bamboo and golden bamboo.

Decorated woodcutting urns have been added to Crafting, supporting up to 99 Woodcutting (including golden bamboo).

A 'Decorated Woodcutting Urn' Crafting challenge has been added.

The woodcutting accumulator now requires a decorated woodcutting urn (previously, the strong woodcutting urn was the highest-level urn available).

Woodcutting contracts in the Arc now trigger before the 'imp-souled' tool perk, counting the number of bamboo before they were sent to the bank.

The chance of obtaining a golden rock from Arc Divination training has been increased.

You can now combine positive and negative energy into ancestral energy in your inventory by using them on each other. Requires 95 Divination.

Wizard Goldberg has discovered that Vis Wax is stackable! As such, he'll allow you to use his wondrous machine if you're already holding a stack of wax, even if your inventory is full! Isn't science wonderful?

Fire giants in Daemonheim are no longer weak to fire spells.

The Sinkholes doomsayer warning on/off toggle has been corrected, as it was previously flipped.

A text error in the Defence skill guide for the 'Penance Insignia: Defender' has been fixed.

A typo when pedaling penny farthings has been fixed.

An issue where it was impossible to mix Sanfew Serum 2nd stage and magic potions has been fixed.

Players no longer need to have the mechanical spider legs in their inventory when purchasing the 'Dr Spider MD' pet. All mechanical legs still need to be found in order to purchase the pet.

Several typographical errors in the Invention of Disaster event have been corrected.

'Dr Spider' is now capitalised for your viewing pleasure.

Puzzle-skipping tickets are no longer removed when activated while carrying a celtic knot puzzle.

Decorated cooking urns now affect food with level requirements up to 99 (increased from 95 Cooking). Therefore, urns now work when cooking wobbegong oil.

It is now possible to receive Dojo Mojo, the agility skilling pet, when you collect a ticket at the Brimhaven Agility Arena.

Elite skilling outfits will now correctly give bonus XP if you log out and in.


Quests, Challenges and Achievements


A message displayed when adding bloodweed to vial of water has been corrected.

Items that are converted to coins on death are now correctly recorded on Recent Wilderness Kills noticeboard.

A typo in one of Nomad's memories has been fixed.

The 'Skip travel cut-scenes' toggle no longer prevents you from completing the In Search of the Myreque quest.

An issue with Vanstrom's level appearing incorrectly has been fixed.

Simultaneously killing multiple armoured zombies during Defender of Varrock no longer prevents you from bottling their additional red mist.

The unlock message for the master quest cape's requirement to collect all journals from adamant dragons has been clarified.

The 'Properly Metal' Task in the Tirannwn Task Set can now be completed on a trial run as intended.


Other


The Defence skillguide has been split into Melee, Ranged, Magic & Other filters. A number of issues with text and outdated requirements have also been fixed.

Each ox on Cyclosis is now correctly referred to in the singular.

Player-Owned Ports armour set boots and gloves now degrade correctly.

Melee, magic and ranged five-piece Ports armour sets can now be added to the PoH armour case. If a three-piece set was previously stored in the armour case, then only the helm, body and legs will be given on first withdrawal.

Repairing PoP armour on your PoH armour stand now requires one fewer click and displays the cost in a more readable format.

The Death Lotus rogue cosmetic override outfit has been added to the Waiko Reward Shop. Cost is the same as the Gu ronin and Seasinger acolyte outfits.

Altered the description of the tinamou and pecker bird's in the Arc Journal and changed what happens when using objects like bamboo on the great pecker.

Foraging now has a chance to trigger the Dwarven Instinct aura.

After discovering a new bird on the Arc, you will no longer have the option to inspect them again.

Depleting a pulse core by gaining more XP than it had available will now award the correct XP.

Spider legs can now be banked.

A friends broadcast is now transmitted when a player completes the Arc journal.

Players who have completed the Arc's berry collection can now speak to Ani (farming merchant) to claim their reward.

Quick Chat phrases for chimes and taijitu have been added.

You can now purchase a stackable consumable from the Waiko reward shop that summons your contract giver when on an uncharted isle. The "contract contact" can be equipped in the pocket slot. A limited number can also be kept in your Arc journal and triggered from the Contracts page.

A contract board near Sojobo on Waiko now visually displays whether or not you've disabled Uncharted Isle contracts. The board where you choose your skill for combat contracts has been made graphically distinct.

When weaving with ancestral energy the progress interface now starts from the correct number.

Using the tortle portals on a claimed island will no longer reset the skybox.

The Hunter outfit now displays 'Owned' instead of 'Locked' when purchased from the Waiko Reward Shop.

You can now sell island customisations back to the Waiko reward vendor for the full chime price of the item.

The tool tip on the Death Lotus gloves in the Waiko reward shop now states you need 90 Crafting, not 90 Runecrafting.

Also corrected the examine of the Hunter outfit boots to be consistent with the rest of the set.

Players with the 15 Year Emote unlocked can now perform the 2013 version.

The list of elders from Defender of Varrock no longer uses a clue scroll interface to display its text.

A number of instances where 'surprise' was spelled incorrectly have been fixed.


Ninja Fixes


It is no longer possible to use magic combat abilities while not in combat to generate adrenaline without a spell set.

Tool leprechaun (Trollheim) and goth leprechaun no longer chat instead of opening their tool storage.

Surge (and similar) can no longer be used to get around the trapped floor pit puzzle in the Underground Pass.

Success chances on traps & obstacles in the Underground Pass have been increased.

Birds' nests and crystal geodes now have right-click options to loot them all in a cycling action.

Various multi-option teleport jewelry have been put into a standard interface, rather than dialogue options:

Ring of wealth
Amulet of glory
Combat bracelet
Necklace of skills
Ardougne cloak
Pharaoh's sceptre & sceptre of the gods
Drakan's medallion
Sixth-age circuit
Tokkul-zo



NXT


The water altar has been made to look look nicer in NXT.

A green strip has been removed from the Rune Essence mine.

A lighting issue in Missing, Presumed Death's chests puzzle room has been fixed.

Adjusted the inventory models of Runespan's law and body runes to be more easily distinguishable.

Ornate dragon armour has regained its gold trim colours in NXT.
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Re: Patchnotes!

Post by Cally Raven » Mon Nov 07, 2016 1:25 pm

PATCH NOTES 7th November 2016


Graphical


A section of the Falador city walls that was disappearing with the remove roofs setting enabled has been fixed.

The Kamil outfit no longer disappears when teleporting in the NXT client.



Skills, D&Ds & Minigames


The cost of Livid Farm spells has been halved, and the difference has been refunded to those who have already unlocked them.

The small rune pouch will now protect on death, and drop its contents to the opponent upon dying in a PvP situation.


Quests, Challenges and Achievements


Captain Tobias's 'Pay' and 'Talk' options are now working in the correct order during A Void Dance.


The Arc


A 'Planters' section has been added to the Arc journal, which (when seeds are planted at the Tuai Leit academy) displays their current status.

An unlimited teleport to the quartermaster in Port Sarim has been added to the Arc journal.

The Arc journal teleport can provide access to any Arc teletabs previously purchased without needing to carry the teletab in the backpack. This feature is purchased from the Waiko Reward Shop for 1,000 chimes. This unlock is a completionist cape requirement.

Players can no longer hide from the malignant entity on Goshima by opening an interface.

Sojobo's combat contract XP rewards now scale with the player's chosen skill. No changes have been made to skilling contracts.

There is now some feedback stating how many chimes or taijitu were received from fortunate bakami/orokami.


Other


The herb burner is now reclaimable from Diango at no cost.

The activation chance of raids armour has been halved in PvP combat.

The diminishing-returns drop off for stuns in PvP combat has been lowered to 7.2 seconds.

Reflect will now reflect 25% of damage received back at the attacker in PvP combat.

The information given on the Reflect ability tooltip has been improved.

Goliath gloves and spellcaster gloves no longer interrupt in PvP.

A bank PIN check has been added to the Wilderness sword teleports.

Players can no longer damage slayer monsters outside of their Slayer level with certain abilities.

Players will no longer be spammed with messages by quickly removing and re-equipping the Zombie outfit.

An issue that was causing some tradeable Treasure Hunter items to not appear on the Grand Exchange has been fixed.

The sprout bonus XP message shown on login for players that have no remaining plant sprays has been removed.

The tooltip for XP lamp warning messages in the gameplay settings interface has been corrected.

Benedict Encumberyak has taken up a more permanent residence by the gate at the south Varrock entrance.

Balthazar has left Burthorpe, returning to the circus.


Last week's hotfixes


31/10, 17:00 UTC: Players can no longer keepsake the Hellfire bow.

31/10, 17:15 UTC: Players no longer appear to still have the Hellfire bow equipped upon exiting the Wilderness.

31/10, 17:30 UTC: Players can no longer telegrab the Hellfire bow.

01/11, 12:00 UTC: Players can no longer grab the Hellfire bow by standing on the edge of the Wilderness while bound, and reach over the Wilderness boundary to pick it up.

01/11, 12:00 UTC: Players can no longer attempt to loot a bird nest with a full inventory.

03/11, 17:00 UTC: The elite desert thieving outfit no longer functions as the master outfit.
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Re: Patchnotes!

Post by Cally Raven » Mon Nov 14, 2016 3:45 pm

PATCH NOTES 14th November 2016


Skills, D&Ds & Minigames


Players can now check their progress in the Empty Throne Room with Celia Diggory.

Players can no longer remote bank all energy types (including cursed), such as via imp boxes or legendary pets.

Some messages that incorrectly referenced the Crucible rather than Deathmatch have been fixed.

The Make-X system now works correctly with a rune pouch.


Quests, Challenges and Achievements


Corrected an issue where a player had fully repaired the Lady Lumbridge during Dragon Slayer, but Ned didn't believe it was fully repaired enough.


Other


The Zombie Walk animation override is no longer disabled after an hour.

Lava strykewyrms will no longer reduce damage taken for the first 10 seconds.

Reclaiming stackable items from a gravestone will now add to other existing stacks in the backpack.


Last Week's Hotfixes


07/11, 14:30 UTC: Dwarven miners in the Empty Throne Room now deposit more crystals at a faster rate.

07/11, 15:15 UTC: Bikes in the Senntisten throne room can now be pedalled with no crystals in the Refinatrix.

07/11, 20:15 UTC: Buying multiple XP lamps for a random skill from the Arc no longer awards a single lamp for the price of several.

08/11, 12:00 UTC: Gaining burning embers from a daily challenge with one free inventory space while owed a challenge bag no longer disconnects the player.

08/11, 14:15 UTC: The Make-X system no longer closes itself when selecting a recipe which uses runes.

08/11, 14:15 UTC: Players can now earn burning embers for the Birth by Fire event when killing Araxxi, the Queen Black Dragon and Telos.

08/11, 14:15 UTC: Players are now able to gain burning embers and strange rocks from the Empty Throne Room.

08/11, 15:10 UTC: Players can now re-enter the slug cave during the Salt in the Wound quest if they use the "skip cutscene" for travelling on ships.

08/11, 16:40 UTC: Herb burners are now persistently stored with Diango.

09/11, 14:50 UTC: Mystery boxes from the Birth by Fire event now award the correct variant of spirit gem.
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Re: Patchnotes!

Post by Cally Raven » Mon Nov 21, 2016 3:03 pm

PATCH NOTES 21st November 2016



Graphical


Players can no longer see the Void Knights' Outpost from Pest Control island in NXT.

Minor stretching on Peska the barbarian has been fixed.

Clipping issues with the Shaman leggings and capes have been fixed.

The reborn phoenix pouch on the summoning creation interface for Crimson charms has been realigned.

The frog mask model for female characters has been adjusted.

Stretching issues on the dragon ceremonial breastplate have been fixed.

Superhero lightning overrides no longer stretch when using the Revenant walk override.

Ak-Haranu's sword will no longer clip into his body.

The top of a deformed cliff by the brilliant divination colony has been flattened.

Players can now see the gaze effects with the cursed reaver hood.

A stretching issue when wearing a replica Bandos chestplate and an augmented drygore mace has been fixed.

A section of the Falador north east wall that was floating has now been corrected.

A stretching texture on the wall in the Ithell harp room has been fixed.


Skills, D&Ds & Minigames


A message has been added to inform players when their slayer contract is being completed instead of their slayer task.

The last kill in a slayer task while under the effect of a Wilderness slayer experience enhancer will now give the correct amount of Bonus XP.

The 'Research: Rune ethereal outfit pieces' listing on the Invention skill guide now lists the correct outfit in the description.

The Yes/No options when upgrading gear with Bounty Hunter rewards have been capitalised.

The Hellfire bow will no longer spawn on a Bounty Hunter world.

Obliteration now states the correct accuracy on the Equip interface.

The revenant pet no longer appears unlocked for all players on the Pet interface.

The damage value on Superior Vesta's spear has been corrected.

The available range of valid targets on a Bounty Hunter world now increases faster.


Quests, Challenges and Achievements


A sextant on the tool belt can now be used on Thurgo's paper scrap in the Defender of Varrock quest.

A typo on the Wilderness achievements reward info has been corrected.

The hint for the "Doom!" achievement now points in the correct direction.

Removed an unnecessary "and" from Bilrach's letter.

Players will now always receive a Senntisten scroll if they failed to obtain them before reaching the experience cap in all 3 activities inside the empty throne room.


Other


The Miasmic Barrage special attack has been added to superior and augmented superior Zuriel's staves.

The lightning rod hat and its 'Inspiration' animation have been separated into separate overrides (for players who have bought the hat reward from Iron Doc), allowing players to toggle the hat and animation on or off independently of each other.

The superior Death Lotus rogue override now overrides Death Lotus armour in PvP areas.

Players can no longer claim mystery boxes from converting burning embers while inside Daemonheim.

Scalable npcs will now grant the correct amount of combat experience upon death.

Drakan's medallion no longer uses charges when teleporting from the Werewolf Skullball/Agility course or Dr Fenkenstrain's experiments dungeon.

A typo in the Arc journal entry for cocoaberry has been fixed.

Quickchat messages for the Arc energy count have been amended to state successful siphons rather than actual amount of energy to avoid confusion.

The Quickchat option referring to selling to Waiko merchants no longer mentions Waiko, as merchants can be found on other islands as well.

The Quickchat option for the Lumbridge Rebuildathon has been removed.

Using a deathtouched dart on the previously most-enraged Telos fight no longer prevents players from receiving the Warden title on subsequent attempts.

The blocking of Egg's beacon chest uniform when open and closed has been made uniform.

Some blocked tiles in a Lumbridge cow field have been fixed.

It is no longer possible to walk on the lava south-west of Ardougne.

Blocked a tile in the Wilderness that caused the player to sink onto lava.

A number of force-walk tiles in Catherby near a signpost and in the desert south of the Citharede Abbey have been fixed.

Legendary pets will no longer occasionally delete items they are trying to pick up.

The healing tooltip on all variants of the Guthix rest potions has been corrected.


Last week's hotfixes


14/11, 16:35 UTC: Lowered Obliteration's accuracy to tier 87.

14/11, 16:35 UTC: Players can no longer use a Birth by Fire daily limit extender after 0:00 UTC without logging out first.

14/11, 16:50 UTC: An issue that was disconnecting players when using uncharged variants of dyed augmented armour.

14/11, 17:30 UTC: Flags can once again be bought from the Arc's reward shop.

14/11, 17:50 UTC: The Protect Item prayer now works on Bounty Hunter worlds via quick prayers.

14/11, 17:50 UTC: An occasional disconnect when killing another player on a Bounty Hunter world.

14/11, 17:50 UTC: Repeatedly logging out on a Bounty Hunter world no longer resets the logout timer.

15/11, 12:30 UTC: Players can no longer request a new Bounty Hunter target if they lost a target due to logging out for 60 minutes, or from cancelling their target for 15 minutes.

15/11, 12:30 UTC: Repeatedly jumping in and out of the Wilderness on a Bounty Hunter world no longer prevents the safety timer from working.

15/11, 14:40 UTC: Players may no longer trade on a Bounty Hunter world, other than via the Grand Exchange.

15/11, 14:40 UTC: Tradeable items worth over 50,000 coins can no longer be dropped freely on a Bounty Hunter world.

15/11, 14:40 UTC: Logging onto a non-Bounty Hunter world will now clear the current target and impose a penalty.

15/11, 14:40 UTC: Players can no longer withdraw coins from their money pouch on Bounty Hunter worlds.

15/11, 14:40 UTC: An issue that was causing certain PvP weapons to instantly degrade has been fixed.

15/11, 16:20 UTC: The 10-minute wait to get a new target when the opponent has left has been reduced to 6 minutes.

15/11, 16:20 UTC: Players can no longer use a Carnillean chest on a Bounty world.

16/11, 16:55 UTC: Reduced the re-queuing penalty in Bounty Hunter when losing a target via the safety timer to 30 minutes, and clearing a target to 5 minutes.

16/11, 16:55 UTC: Ironmen can no longer purchase the tier 87 weapons or the necklace from the Bounty Hunter store.

16/11, 16:55 UTC: A login check to remove tier 87 weapons and the necklace from Ironmen has been added, refunding the Bounty Hunter points.

16/11, 16:55 UTC: Rogue kills no longer reset a player's assigned Bounty Hunter target.

17/11, 16:30 UTC: The re-queuing penalty now works with the the auto-queue feature on logging in to a Bounty Hunter world.

18/11, 09:15 UTC: A login check has been added to ensure players that have bought Birth by Fire extenders receive any that they were missing.
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Re: Patchnotes!

Post by Cally Raven » Mon Nov 28, 2016 2:12 pm

PATCH NOTES 28th November 2016


Graphical


The 2014 variant of the 15 year anniversary emote has been added.


Skills, D&Ds & Minigames


Loot beams no longer remain on a Dungeoneering key after another player in the group has taken the key.

Saradomin and Zamorak Treasure Trail armours no longer give Saradomin or Zamorak components.

Rune pouches now work correctly with the Make-X system.

Buying adrenaline crystals from Mandrith will now give the correct amount.

Augmented ancient warrior equipment now correctly requires divine charges and to be created at an invention workbench.

Checks have been added to prevent logging in to a Bounty Hunter world when in certain areas.

A disconnect that could formerly occur when attempting to upgrade a tier 10 bounty emblem has been prevented.

Revenant pets no longer turn into a hype train when leaving a player-owned house.

The death costs of augmented and patched versions of ancient armour, upgraded dragon weaponry and the forsaken amulet have been updated.


Quests, Challenges and Achievements


The traitors in Children of Mah now have the correct names if saved.

A typo in the Children of Mah quest interface has been fixed.

Children of Mah is now correctly listed as Grandmaster on the Adventurer's Log.

Players are no longer able to freely walk on lava when re-visiting Freneskae after Children of Mah.

The cave at the bottom of the lava falls now correctly leads to nightmare creatures when re-visiting Freneskae.

Players can no longer smuggle out the black and white nightmare overlay.

Sliske's Scoreboard now displays the correct god kills depending on the choices made.


Other


Players can now buy a Bond from the Grand Exchange from anywhere in game by using the Bonds pouch.


Last Week's Hotfixes


21/11, 13:10 UTC: Players will no longer receive nightmare creature slayer tasks from Kuradal without completing Children of Mah.

21/11, 16:45 UTC: Players will no longer receive nightmare creature slayer tasks without unlocking the ability to receive the task.

22/11, 11:50 UTC: Players no longer get hit by the nightmare creature shadow attack if the creature is dying.

24/11, 14:30 UTC: Turkey Shauny got lost. The hints have been updated to point at his new location.

24/11, 16:00 UTC: Players can no longer purchase event extenders.


Ninja Fixes


All combat-specific Dungeoneering Gorajan familiars have been substantially buffed in strength. All normal Dungeoneering Gorajan familiars have also been buffed in strength.

All Dungeoneering skinweaver familiars have had their scroll healing substantially increased.

The extra healing from food with a skinweaver familiar summoned has been increased based on the familiar's tier.

Slayer and ferocious rings now use the new teleport menu.

A right-click option has been added on Pikkupstix to find obelisks Familiarisation.

The Skull Sceptre from the Stronghold of Security no longer uses or requires charges.

Uri will now appear immediately after the double agent is killed, regardless of changing into incorrect gear for the clue. You'll still need to switch back to claim your next clue.

There is now an option to no longer be asked to confirm when setting up a default action bar.

Ninjas have dipped into their paint pots and added recolours to chic scarves. Use the right-click 'recolour' option on the object and the scarf will automatically be updated to the new colour, including keepsaked variants.

The following improvements have been made to the Runespan:

Wizard Finix now gives your purchased starter runes in order of level.

Points are updated as soon as starter runes are purchased.

Icons have been added to show the RuneSphere's current rune type.

An icon is now shown when the RuneSphere is at its core.

An icon is now shown when a yellow wizard is calling you.



Weapon drops from wyverns, ripper demons, camel warriors and Acheron mammoths now have a greater chance of being dropped during a Slayer assignment.

There is now an icon on the buff bar showing how cold the player is inside the wyverns' cavern.

Ripper demon changes:

Damage from the death spin can now be blocked by prayers and abilities.

Ripper demons now become aggressive at 35% life points instead of 50%.

The ripper demon death jump now takes longer to charge up.

Players will no longer be attacked instantly upon entering the ripper demon cave.

The Ripper demon drop table has been substantially buffed.



Camel warrior changes:

Corruption shot will no longer trigger mirage phase on nearby camels.

The transition between mirage phase and phase 2 is now faster.

Mirages now award combat experience upon death.




Acheron mammoth changes:

The mammoth charge animation will no longer be interrupted to make it easier to see when they charge.

Mammoths no longer trample, but can instead continue attacking players stood underneath them.



The following rewards from 'Tuska Comes' have been significantly reduced in cost:

Tuska warpriest pieces

Tuska spears

The Calibration device

Sacrifice ability

Devotion ability

Transfigure ability

Tuska's Wrath Ability

All Tuska emotes

Tuska teleport animation
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Re: Patchnotes!

Post by Cally Raven » Mon Dec 05, 2016 3:29 pm

PATCH NOTES 5th December 2016


Graphical

A minor issue with the Menaphite Ancient Outfit forum chat head has been resolved.


Skills, D&Ds & Minigames


Players will no longer see previously staked players' inventories at the Duel Arena.

The Warmonger has lifted his book burning policy, making it possible to collect Kal'gerion notes part 5 on floor 60 as well as 57, 58 and 59.


Quests, Challenges and Achievements


The darkness effect used in Mah's nightmares is no longer active when leaving the nightmare.

Viggora no longer appears to have a ghostly chathead when speaking to him in the memory section of Children of Mah.


Other


As part of recent changes to ancient weapons made during the Bounty Hunter update, the lifespan of the weapons was increased significantly. While this was intended, the nature of these weapons as "spec weapons" meant that their lifespan increased to the point of never degrading fully, so they would never have sunk out of the game. To protect the long-term value of these items, they will now degrade by 0.5% of their total charge per special attack.

Players are now able to take advantage of the Premier Club's RuneMetrics Pro discount.

Lil' Tuzzy and Krar Jr have been moved to the Boss Pets tab and can now be used as familiar overrides.

Vorago's entry hit is now capped per player at 12,500 for normal mode and 14,000 for hard mode.

Araxxor's web shield effect no longer carries over to Araxxi when switching phase.

Healing potions no longer allow players to heal when they're dead.

A misspelling of 'receive' has been corrected on the Desert Pantheon aura's messaging.

Valuable contributors to the RuneScape Wiki fan site may be awarded the 'Wikian' title.


Last week's hotfixes


29/11, 09:40 UTC: Clicking on a banner in the lobby to open an interface in game no longer causes the same interface to reopen upon hopping world.

30/11, 14:35 UTC: An issue that was preventing players from withdrawing bank presets with the Desert Pantheon aura activated has been fixed.

01/12, 08:30 UTC: Players now consistently obtain Christmas pinata loot bags from every pinata. Players affected by this will find replacement pinatas in their bank.

01/12, 12:00 UTC: Reindeer terrorbird mounts are now delivered on login to players who may have not received them from SGS.


NXT


Foundations have been laid to support higher resolution textures and normal maps.

An anistropic filtering option has been added (not supported in compatibility mode).

An uncompressed textures option has been added.

Various performance optimisations have been made.

An issue where reflected objects on water could be partially invisible has been fixed.

An issue where trees on the minimap could cause some parts of the map to become transparent has been fixed.
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Re: Patchnotes!

Post by Cally Raven » Mon Dec 12, 2016 6:11 pm

PATCH NOTES 12th December 2016


Graphical


Lookout Ekahi no longer has an incorrect zombie head in chat after curing him.

Players will no longer float while standing on specific spots in Port Sarim.

An issue with the Satyr leggings stretching when using certain weapons has been fixed.

The Black Knight Titan now animates when fought in the Dominion Tower.

Missing architecture has been re-added to the Paterdomus beacon.

The door to the stock room in Wydin's Food Store now opens the correct way.

White Knights with outdated white plate armour have been graphically updated.

White Knight partisans in Falador Castle have been updated to wear red-trimmed armour, instead of initiate blue.

A guard north of Falador (south of the Grim Tales tower) has been graphically updated.

The Falador guards Billy and Bob, who appear in a cutscene during Garden of Tranquillity, have been graphically updated.

An animation issue with Vanstrom hanging in the air during blood bomb has been fixed.

A cave opening has collapsed, hiding a prominent hole in the wall within the Underground Pass.

Akrisae's war mace is now held correctly in Legacy Mode.

The zoom and position of enchanted emeralds in the inventory slot has been amended.

The Samurai Cooking animation has been tweaked so that the sword is sheathed correctly.

A stretching issue on Zenevivia during the Love Story quest has been fixed.

A split seam at the top of the Cursed Reaver Scythe has been fixed.

The Cursed Reaver Scythe should now fit in your hand correctly.

An issue with a desert bandit chat head model has been fixed.

A rare occurrence of the woodcutting animation not playing in clan citadels has been fixed.

Kamil's outfit is now far less transparent, as is the Ramokee Skinweaver's outfit in the Polypore Dungeon.

Z-bias has been fixed in NXT client for the Elemental Workshop 4 cosmic puzzle.

Disappearing scenery in Daemonheim has been fixed.



Skills, D&Ds & Minigames


Saradomin brews now all show the amount they heal, visible on mouse-over.

References of 'tortoise shell bowls' have been corrected to 'tortle shell bowls' in the Crafting skillguide.

Slimy eels now give the correct XP when caught.

Stomp will now always drop two crystals in Dungeoneering!

Agility shortcut in Port Phasmatys in now shown on the world map.

An issue with a hint arrow pointing to the wrong location for the Stealing Creation minigame.

Players can now enter Guthixian cache after already completing one today.

Gatherers rings inside Dungeoneering now once again work with Fishing and Farming. Go on, spend some tokens!

Boss rotations and D&D weekly and monthly resets are now auto-tweeted.

An issue where stoves in Varrock palace kitchen were not allowing food to be cooked has been fixed.

The portable fletcher bonus now functions correctly when tipping bolts.

Tipping bolts will now give you a chance to receive the fletching pet.

Making ascension ammo will now activate bonuses such as silverhawks and the skilling backpack.

An issue with The Heart's instance message.

'Access to the Empty Throne Room' has been added to all relevant skill guides.

Evergreen trees on the White Wolf Mountain now correctly give sap.

Augmented superior Morrigan's javelins and throwing axes may now be disassembled before they've completely run out of charge.



Quests, Challenges and Achievements


The 'Impressing the Locals' miniquest is now a Novice difficulty quest, awarding 1 Quest Point. Those who have completed the miniquest do not need to complete it again. This change was made to increase the visibility of the quest and - by extension - the way to access the Eastern Lands.

A typo in Azzanadra's post-Heart of Stone quest dialogue has been fixed.



Other


A gargoyle trapped behind some rocks in the west Wilderness ruins has been rescued.

A typo on the Master camouflage outfit's teleport interface has been fixed.

Scopulus's hunt range has been increased.

The RoTS entry mechanic has been changed to allow for fewer than 4 players. Instance creation remains unchanged and will still require one of your party to spend a Barrows totem. As such, you can now play this content with between 1 and 4 players. Simply standing on any of the platforms with that many players will let you begin.

Araxxor's web shield now correctly reflects damage after using an instakill dart.

A fix has been put in place as an attempt to fix Araxxor's delayed animation on path 3 when charging at the player.

The dragon mace's special attack now increases the special attacks accuracy by 25%.

The dragon mace's special attack now correctly deals between 100-300% damage.

Once the last pedestal has been clicked in the QBD encounter, players will no longer be affected by Time Stop.

Players are no longer able to walk into a cart on Tuai Leit.

Purchasing PoP boots/gloves scrolls from Boni no longer requires 85 Defence. The Defence requirement is still in place for wearing them.

You can now travel to the Uncharted Isles from the quartermaster in Port Sarim, if you have previously visited at least one Uncharted Isle.

Most water barrels in the Arc now function as water sources.

A gnome hut at the Tuai Leit colony no has a lamp examine.

A typo in the Tuai Leit's Own miniquest has been fixed.

Animation timings for placing and checking tortle traps have been shortened slightly. Hunting tortles should now feel closer to box-trapping.

You can now teleport from the Arc islands using Grand Tree seed pods without complaints that you're underground!

Picking up noted and unnoted items will no longer add a duplicate entry for the same item in RuneMetrics loot window.

A typo on Nemi Forest's dead monk has been fixed.

Using the ancient hymnal on the Falador Castle altar now checks for all ranks and genders of White Knight.

A 'Nothing interesting happens' message that appears incorrectly when you use empty bucket on the sandpit in Yanille has been removed.

Dialogue boxes no longer instantly close if an ability is active after killing Snothead in Land of the Goblins.

Held familiar scrolls are no longer lootable by Ironmen when an enemy is killed.

Follower pets will no longer show food bonuses in the pet interface, as only Legendary pets can eat food.

An issue where the warning message was blocked by target information when fighting gelatinous abomination without spiked gauntlets.

A typo seen during the Vorago waterfall phase has been fixed.

A typo in the Boat to the Arc reward chest post-event message has been fixed.

The white tree shoot now has a left-click 'Water' option.

Can no longer apply a weaker anti-poison effect if a stronger effect is already active.

Several spelling errors of the word 'received' have recieved received corrections.

Some unneeded spacing has been cleared up from the skill guide.

Renting or purchasing the Wealth Evaluator will no longer disable keybinds.

Mr Ex has created a noticeboard to commemorate some legends of the Ironman community.

Silverhawk boots can now be recharged while wearing them.

An issue with the 'take all' option on loot and reward crates has been fixed.

Some leftover halloween decorations have been removed and auctioned off at the G.E.

Greorovic's blade juggle attack no longer has a chance to deal damage when it shouldn't be able to.

An issue where opening a chest in Treasure Hunter could cause the multiplier timer to keep resetting in God Wars Dungeon 2 has been fixed.

Light creatures familiar options will no longer re-appear after completing a lap of the Hefin agility course, if you have hide familiar options ticked.

Buying the Revenant Drop Enhancer from the DM rewards shop with a full inventory will no longer charge you DM points.

A problem with buying multiple items at once from a shop.

Amulet of the Forsaken can now be repaired into the new version, allowing it to to be traded again.

The correct revenent pet will now appear when overriding a familiar.
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