God Books: Info & Effects

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WolvinGod
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God Books: Info & Effects

Post by WolvinGod » Tue Feb 23, 2016 2:03 am

General Information:

- You will be able to equip God Books in your Pocket Slot.
- They will be treated as a unique item, so you can't obtain duplicate copies.
- You can re-claim from POH bookcase for a fee.
- Extra god-books will be removed and you will get reimbursed for all the god-books you did have. (You will keep the best version.)
- You charge the god books with pages in order to use their special effect.

Stats

The only difference between an illuminated god book and a normal one are the stats.

- Regular books will have +5 to all stats and +7 for illuminated.
- Regular books will have +2 prayer and +4 for illuminated.
- Each God book has the same stats now.

Special Effects

- You can activate/deactivate them like scrimshaws.
- Each page charges the God book for 45 minutes.
- You can do it 4 times for 3 hours total charge.
- God books effects are from each god's primary general.
- No weapon modifiers will affect damage ranges or total damage. They are stand-alone.
- Effects have a 1/20 chance to proc or or about once every 30 seconds.
- The sound effects are from god's general's attacks.
- These effects deal a maximum of 100% damage (60% fixed + 40% random). In PvP, however, they deal a maximum of 60% damage (20% fixed + 40% random).

Special Effects:


Saradomin (Book of Wisdom)

Commander Zilyana's Lightning Strike

- Does straight direct damage.
- 275% weapon damage.


Guthix (Book of Balance)

Guthix's Edict sword comes down

- It does AOE damage with the majority of it going to the primary target.
- The sword does 250% weapon damage total.
- 120-130% weapon damage to the beginning at the beginning and 4 residual explosions dealing the rest at the end.


Zamorak (Book of Chaos)

K'ril Tsutsaroth's Explosion

- AOE damage in a 3x3 square.
- The damage is split equally among all targets.
- It's bounded but deals up to 250% weapon damage.
- In PvP it can hit allies.


Bandos (Book of War)

General Graardor's Smash

- Your target has 5% of their total defense removed for 10 seconds.
- It will also drain their levels by 5 and regenerate over time.
- Up to 150% weapon damage on strike.
- Works well against bosses/PvP, and stacks with other effects.


Armadyl (Book of Law)

Kree'arra's Tornadoes

- A static tornado that does scaling damage over 4 ticks: 1/6, 1/6, 1/3 and 1/3.
- Bounded weapon damage, 300% weapon damage over 4 ticks.
- Probably be the best option slightly for still objects.


Zaros (Ancient Book)

Nex's Ice Prison

- Puts an AOE bind on targets and causes an explosion after 4 seconds.
- You can Freedom out.
- The explosion deals up to 200% weapon damage.

Other

- You can no longer make another/reclaim the illuminated for free.
- The books are permanent and will not degrade to dust.
- All keepsaked god books will be removed and you will be refunded the keepsake key.
- Coming soon: You will be able to have cosmetic versions unlocked for free once you have obtained the respective versions of the god books.
- Jagex have a design for skilling god books, but whether they come up is up to you.


This was compiled and written by ImRubic (/u/imrubic) on Reddit (/r/runescape)
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Cally Raven
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Re: God Books: Info & Effects

Post by Cally Raven » Tue Feb 23, 2016 7:59 am

Thanx Wolvin :D
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Re: God Books: Info & Effects

Post by Aeversme » Fri Feb 26, 2016 12:43 am

Hmmm, I had an illuminated book in my POH. Guess I'll have to re-illuminate it... although I haven't figured out where these updates will really benefit me yet.
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Re: God Books: Info & Effects

Post by WolvinGod » Sat Feb 27, 2016 5:09 pm

Aeversme wrote:Hmmm, I had an illuminated book in my POH. Guess I'll have to re-illuminate it... although I haven't figured out where these updates will really benefit me yet.
well the books can be worn in pocket slots for stat bonuses. Illuminated books give +4 prayer, and +7 strength to all classes.
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