Patch Notes for the 18th of May

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Touristguide
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Patch Notes for the 18th of May

Post by Touristguide » Mon May 18, 2015 10:43 am

Graphical:

Edimmus can now walk and attack at the same time. (But still can't chew bubblegum)

Item names will no longer get cut off when searching for items in the Grand Exchange.


Skills, D&Ds & Minigames:

Players can now hold one of each tier of clue scroll.

The Barbarian Assault reward point cap has increased to 15,000.

Lord Iorwerth in Prifddinas will once again respond to Treasure Trail clues. (Glad he is off strike)


Other:

The Enlightenment aura's duration has been reduced to one hour per week, in order to reduce impact on the game's economy while still offering an excellent training boost. (IT's all about the gp)

Custom keybinds will no longer trigger action bar 6-10 switching with always-on chat selected.

The "right-click to open loot window" setting now works correctly.

Players will no longer disconnect when attempting to pick up an embalming manual. (Thank God!)

Players can no longer pick up the chocolate bar in Zanaris using the Improved Looting system. (Guess it's time for a new vice, peanut butter anyone?)

An issue where the legendary pet scavenge ability would delete items if the pet could not find it's owner has been fixed. (LoJack for pets does work!)

Stomping on a wyrm while a legendary pet scavenges will no longer cause lost items. (Not nice to step on wyrms anyways)

It is no longer possible to store divination memories in a legendary pet's BoB inventory without first using a nightmare muspah pouch on it.

The 'Toggle All' button of the Legendary pet scavenger options interface now works correctly.

Pack pigs now use the correct summoning duration for their tier when used on a legendary pet.

Recharging a single noted crystal teleport seed with Eluned will no longer cause players to disconnect. (I never really made a connection to Eluned)

It is no longer possible to access the members' area of the Varrock museum while on free worlds. (Guess some museums are no free on this world)

Players are no longer able to log into the Warriors' Guild on a free world.

All tiers of Warpriest armour can now be deposited into the armour case in a player-owned house.

Players can now use the ghost hunter backpack on their armour case to store the set. (Bank spaces are rejoicing everywhere)

The dismantle preview for iron crossbows on the spring cleaner interface no longer shows copper ore.

The "Kills left" option on the enchanted gem in the Bank interface now displays the correct message. (Good cause mine kept saying "try again poser")


Ninja Fixes:

The player-owned house costume room has been updated with even more items! Some of the items added include golden warpriest, Barbarian Assault armour, superior Ports armours, Treasure Trail god bows, Ava's Accumulator, and many more. (More celebrations everywhere for low bank space peeps)

Blurite swords (plus an off-hand variant) can now be smithed after completing The Knight's Sword quest. (My new weapon of choice for Bandos GWD)

Elite clue scrolls have been added to the Barrows Brothers' reward chest.

The Sceptre of the Gods now has level 1 magic stats and no requirement to wield it. (Cause we all would be invincible if it was level 3)

Players can now use keys [1-3] to choose the preferred action when crafting logs.

Players can now renew a familiar's timer by sacrificing a pouch at any time, as long as the familiar's timer is not at its maximum.

Renewing a familiar's timer will now heal its life points.

The number of intro animations when entering The Pit has been reduced for those who have played it before.

Players no longer need to click twice when standing up from their player-owned house workbench. (Now I can find new uses for my large tube of Ben-Gay)


Sigh...... no mention of fixing the yak GWD bug. But there is always next weeks update!!! Keep your fingers crossed klannies

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Machae
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Re: Patch Notes for the 18th of May

Post by Machae » Mon May 18, 2015 11:56 am

Thanks Tourist - particularly for your insightful observations.

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syfyqueen
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Re: Patch Notes for the 18th of May

Post by syfyqueen » Mon May 18, 2015 4:07 pm

ROFL! About time they updated the costume room. Now to write a list of everything we can store now..... :-?
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Lady in Ice
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Re: Patch Notes for the 18th of May

Post by Lady in Ice » Mon May 18, 2015 4:37 pm

lol, thanks, loved your comments :)

GWD bug has been there for at least a year!

Don´t be too optimistic about fixing it next time :P
( I´m just realistic :P )

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Cally Raven
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Re: Patch Notes for the 18th of May

Post by Cally Raven » Mon May 18, 2015 7:31 pm

Thanx Tourist :D
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SnowAngel
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Re: Patch Notes for the 18th of May

Post by SnowAngel » Tue May 19, 2015 2:53 am

Thanks, Tim! Loved your comments! :lol:
*2nd acct - PurpleSnow
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Missing Jeff @};- (Magerpainz)

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