Patch Notes 2020

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Re: Patch Notes 2020

Post by Oobz » Fri Oct 23, 2020 11:56 am

A well deserved late thank you......Thank You :D
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Re: Patch Notes 2020

Post by Cally Raven » Mon Oct 26, 2020 1:51 pm

PATCH NOTES 26th October 2020


Ninja Strike 13

Personal Slayer Dungeon
Slayer Masters will now teach the ability to use the Slayer Master’s Ouija Board for 1,000 Slayer Points.
Using the Slayer Master’s Ouija Board within the Sunken Pyramid will allow you to customise the placement of creatures in your Personal Slayer Dungeon.
Creatures can be freely moved between slots, but large monsters cannot be placed in the small chamber.
Monsters with multiple variants will now consistently spawn as those variants when newly placed in the Personal Slayer Dungeon.
This includes bears, blue dragons, cave crawlers, banshees, crawling hands, infernal mages, aberrant spectres, kurasks, desert lizards, zygomites, suqah, spiritual warriors, rangers and mages, jadinkos and tormented demons.
Monsters placed prior to today’s update will continue to spawn as random variants.

Bossing
You may now unlock the ability to access Nex without the usual item requirements from Ashuelot Reis.
This costs one set of Ancient Ceremonial Robes, 10 million coins and a frozen key.
Doing so will award an Achievement.
Entering a boss instance without a selectable Respawn Speed, such as Rise of the Six or the Queen Black Dragon, will no longer overwrite the Respawn Speed setting for other boss instances.

Looting
An option has been added to the Item Drops - > Loot System menu which will allow players to collect loot via the Loot Inventory when only a single item is on the floor (This feature was previously available on mobile devices but not the PC client).
The naming and descriptions of the Looting options have been adjusted for clarity following the above changes.

Other
‘The Eyes of Glouphrie’ now appears after ‘The Grand Tree’ in the Timeline sort, in line with quest requirements.
‘The Curse of Zaros’, ‘General’s Shadow’ and ‘Hopespear’s Will’ now appear after ‘Desert Treasure’ in the Timeline sort, because all three require a Ring of Visibility.
The ‘Nadir’ Fremennik Saga now appears after ‘Ritual of the Mahjarrat’ in the Timeline sort, in line with recommended completion order.
The weighting of the Pathfinder category in the Timeline sort has been adjusted to give slightly greater prominence to area and reworked quests, to reduce travel when following this sequence.
The list of Sort options in the Quest Journal has been alphabetised.
Resolved an issue where meeting all the conditions for Zaida’s chat options meant that one was inaccessible.

Orthen Improvements
Sharrigan will now hint at how to unlock the Bait and Switch Relic.
Artefacts from ‘Desperate Measures’ will no longer appear when screening soil.
Anachronia resource packs can now be banked, including the one received as a reward from Orthen Collections.
The Restoration interface now shows dragonkin artefacts in level order rather than alphabetically.
The Spirit Attraction Potion now works with Menaphos carpet dust and manifested knowledge.
The Holy Aggroverload can now be crafted with a Holy Overload, an Aggression Potion, and spider venom.
Fixes
The Moksha Device clickbox will no longer reappear when completing a puzzle in the Fragmented Memories mystery.
The Osseus buff will no longer be lost when logging in or out while in the new dig sites.

Other Improvements
MTX emotes can now be purchased directly from the Emotes interface.
Trader Vic’s XP conversion rate for Herblore is now the same for both level 99 and level 120.
The model for royal dragonhide boots is no longer the same as the one for black dragonhide boots.
Attempting to use the Friends List to join a friend on Lunar Isle when you have the requirements to get there will no longer dump you in Fremennik Province.
The Fremennik Slayer Dungeon no longer contains force-walk tiles or tiles that prevent you from stepping on them.
The Quest Journal and World Map summary that appears when accepting Troll Warzone quests when the Guidance System is enabled now displays the intended text and icons.
The Steam log in now includes a link to a Support Article for linked accounts.
Mr Mordaut will no longer give the player ‘Desperate Measures’ dialogue if they have not started the quest.

Fixes
Text that appears when converting Bonds to RuneCoins has been updated.
Fixed a graphical issue with NPC men’s chatheads.
Your character will no longer climb the stairs sideways in the house beside the Courthouse in Seers’ Village.
Freecam has been blocked in Conquest.
An issue with Archaeology XP from Guthixian butterflies and Tears of Guthix has been resolved.
Arc Journal tabs now display correctly.
The Sandwich Lady Court Case now contains the correct dialogue options.
Unfinished potions that can be finished into multiple other potions will now default to the last mixed potion.
Objects will no longer float around the ship in a cutscene during ‘My Arm’s Big Adventure’.
Fixed an issue where a door opened before Osman and the guards walked into a room.
God Statue and Strange Rock Statue interfaces no longer interfere with the size of the chat window when opened.
It’s no longer possible to see through the Armadyl Warpriest body when performing animations.
The Crab Hat no longer fixes the camera to the ground.
Fixed a disconnect issue that occurred when watering the dying roses during ‘Perils of Ice Mountain’.
Fence posts in Draynor Village are no longer transparent.
Using a 3-dose Super RuneCrafting Potion on a potion of the same dose no longer opens the Powerburst Potions interface.
The Rainbow Umbrella now displays correctly on ‘Min’ Graphics Settings.
The ankle area of the player character model is no longer darker than the rest of the leg while wearing Retro Shoes.
Removed a force walk tile in Burthorpe.
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Re: Patch Notes 2020

Post by Cally Raven » Mon Nov 02, 2020 11:29 am

2nd November 2020


Improvements
Added links to the RuneScape Wiki to various key words and phrases within this week's Patch Notes section.

Orthen Dig Site

Improvements
Mr Mordaut is now able to assist with the 'Know Thy Measure' mystery.
Screening volcanic ash will now progress appropriate Yak Track tasks.
Magical nets at the Deep Sea Fishing Hub now let you deposit cooked fish obtained with the Catspaw.
The Grace of the Elves effect will no longer be prioritised over that of the Orthen Furnace Core when using Superheat Form.

Fixes
The 'Mysterious City' mystery now has the correct requirements.
Resolved an issue that was stopping the Heart of Stone puzzles from opening if you had previously interacted with Orthen.
Giles, Velucia, and Sharrigan have all had their dragonkin symbols updated in the Collectors interface.
Fish caught in ScapeRune are now raw when using the Bait and Switch Relic.
The journal entry 'mind your head' and certain lore page entries have been updated to fix minor typos.

Other

Improvements
God Banners can now boost your Archaeology level.

Fixes
Fixed some graphical issues with the Guardian of Fortitude leg armour.
It is now possible to purchase the Ring of Pestilence from the Halloween Spooky Store on mobile.
The 'Earn Keys' in the Treasure Hunter interface now correctly directs players to the offerwall.
Penguins spotted while you have max Penguin Points will now count towards your total penguins spotted that week.
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Re: Patch Notes 2020

Post by Cally Raven » Mon Nov 09, 2020 11:17 am

PATCH NOTES 9th November 2020



Ninja Strike 14

Wiki Integration
A new Wiki button has been added to the right-hand side of the Chat input box.
Click the button to activate a search, then type in the terms you'd like to look up. Simples!
This mimics the existing '/wiki' feature but makes the functionality much more visible.
On desktop, the button can be toggled on and off in the Messages and Social menu, under Chat Customisation.
Desktop users can also keybind the button in the Controls interface.
On mobile, the button is located on the left menu when in fullscreen chat mode.
The size of the Chat input box has been slightly increased on desktop to make room for the new Wiki button.
Known Issues

We are aware of an issue where the right-hand portion of the Wiki button won't register clicks if the 'Click-through Chat Boxes' setting is toggled on. We are working to rectify this.


General QoL
Partially eaten Jellyfish can now be combined together using War's 'Decant' option, or with the help of a friendly fisherman near the jellyfish spots in the Deep Sea Fishing Hub. Please do not think too hard about how we combine the jellyfish.
The Deposit and Bank Boxes in the Menaphos VIP and Port area now allow you to 'Deposit all' fish, just as you would in the Deep Sea Fishing Hub.
You can now right-click or long press in the Herby Werby shop to purchase multiple lamps or Ancient Seeds.
Mechanised chinchompas will no longer be lost on death and can be reclaimed from Death or from Gravestones.
Robin in Port Phasmatys now has the option to auto-convert all bones to bonemeal and slime.
Robin is also now able to convert noted bones to noted bonemeal and slime
Vyrelords & ladies no longer appear erroneously as a separate entry in the Slayer Codex.
The Personal Slayer Dungeon's Ouija Board can now only be used while in Build Mode.

Tutorial Island
Improvements
The Chat window is now cleared of preliminary log-in messages when arriving in the main game from Tutorial Island.
The mobile toplevel UI is now gradually revealed as the player makes progress on Tutorial Island. Mysterious!
The text in the Minimap tutorial is now less ambiguous.
A pair of obstructive chairs have been removed from the starting area on Tutorial Island.
An overlay which cycles between the Core Camera and Interaction controls has been added to Tutorial Island, replacing the preliminary Camera pop-up which could be dismissed permanently.
As they were too frequent before, 'Achievement Complete' pop-ups no longer occur for Path Achievements. Completing an entire path (with the exception of the Tutorial Island Path) will still trigger the completion pop-up.
The RuneScape Guide has been re-named Reginald, to make it clear who you're supposed to speak to.
Likewise, the Survival Expert is now named Brynna.
Both of the above will now wave to attract your attention.
Interacting with the door near the RuneScape Guide no longer forcewalks you into conversation but will still remind you of your objective.
Interacting with the tree near the Survival Expert will do the same.
The initial camera zoom when starting Tutorial Island is now zoomed out further.
Input terminology on Tutorial Island has been updated to comply with mobile gesture compliance guidelines.
Activity Tracker instructions during the Survival Expert section of Tutorial Island are now clearer.
Woodcutting and Fishing on Tutorial Island will now immediately display an overhead message to notify the user, instead of a delayed objbox.
The Activity Tracker parent tab is now locked while on Tutorial Island.

Orthen Dig Site
Improvements
Timeworn Tinctures can now be bought in noted form from the Archaeology Guild Shop.
The Lorehound pet now provides an increased chance to find lore pages while excavating.
The timer for the Powerburst of Opportunity has been extended from 9.6 seconds to 15 seconds, to allow players to better time its use around reaching 100% focus while excavating an Archaeology location.
Mr Mordaut no longer turns to face the player during a certain section of dialogue.
The bonfire in the south-east of Anachronia no longer references spooky-wooky vampyres.
Fixes
The pyramids in Xolo City will no longer have 'Interact' options if the mystery has been progressed.

Achievements
Improvements
Unchecking the 'Show Complete' checkbox on the Achievement interface will now remove completed steps in Achievement dropdowns, making it much easier to see what you have left to complete - super useful for those completing cape Achievements.
The Feats subcategory in the Achievement interface has been upgraded to a full category, with sub-categories for hidden Achievements such as Clue Logs, Boss Logs, Slayer Logs, the silver and gold Warden titles, and breeding the Player Owned Farm Ravensworn traits.
A 'Boss Pets' subcategory has been added to the Achievement system and can be found in the 'Combat' category. Completing boss subcategories is no longer dependent on getting a rare pet drop.
Changed the prerequisite quest for the 'Kitty Litter' Achievement from Rat Catchers to Gertrude's Cat, as you can use a kitten as well as an adult cat.
Updated the text in the 'What's Mine is Also Doric' Achievement to have the correct Smithing requirement.
Removed extraneous quote characters surrounding the names of the 16 Menaphos insect collection objects.
Changed the skill requirement for the 'Not Waving but Drowning' Achievement - it now requires 57 RuneCrafting.
'The General's Shadow' Achievement has been removed as a requirement for the Quest Cape Achievement because it prevented players from claiming their Quest Cape.
At the request of players, the 'Mobilise This' Achievement has been reinstated.
The 'Death Plateau' and 'Druidic Ritual' Achievements are now completed if the pre-rework versions of these reworked quests are complete. (The 'Wolf Whistle' Achievement already supports the pre-rework version.)
The 'Supply and Demand' Achievement now references the Death Plateau Achievement instead of the quest so that the pre-rework version is a valid prerequisite.
The TzHaar boss collection log has been renamed 'TzTok-Jad and Har-Aken' to avoid confusion with the TzHaar Slayer Collection Log, which was added afterwards.
The 'Who Wants to Watch the Watchtower?' Achievement now requires completion of the Watchtower quest.
The 'Properly Metal' Achievement now includes The World Wakes as a prerequisite quest.
Titles earned from Player Owned Ports will no longer remove themselves upon log in.
Fixes
Fixed an issue where not completing the 'Following in the Footsteps' Achievement during the grace period would cause the Master Quest Cape progression bar to be empty.
Fixed an issue which caused the incorrect Achievement to be displayed under the Tracking tab when it was favourited.
Fixed an issue where the 'At One Plus Fifty-Five with Nature' achievement required 91 Crafting. It now correctly requires 91 RuneCrafting.

Mobile
Improvements
Gesture icons have been added to mobile interaction and camera controls popups, and the mobile controls primer.
Some text has been shortened in the 'Welcome to RuneScape Mobile!' Controls interface to address localisation issues.

Other
Improvements
Trees around Gielinor have been de-spookified.
The Draynor Manor grounds have been de-spookified as much as possible, although the spine-tingling graphical rework remains.
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Re: Patch Notes 2020

Post by Cally Raven » Mon Nov 16, 2020 11:52 am

PATCH NOTES 16th November 2020



Interface

Improvements
The Tune Bane Ore spell will no longer show the X icon when hovering over items in the Backpack.
The default size of the Activity Tracker has been increased, and the Paths window has been moved from left-centre to left-top, in the same position, so that they tab together nicely.
The Events tab will now only ever appear when an event is active.

Fixes
The tutorial for the Dwarven Discovery Treasure Hunter promotion will now display correctly on mobile devices.
The Wiki button now immediately reappears if the player moves focus away from and back to the All Chat window while in Always On chat mode.
Dossier text will no longer replace requirements in the Quest Overview tab.
The tooltip for the Ignore Friends' List filtering button now features the correct information.

Graphical

Improvements
The World Map now shows an anvil icon for the Barbarian anvil in Otto's Grotto.

Fixes
The player's left arm is no longer out of place while wearing the Fenrir Body.
Unholy symbols will no longer appear to sink into the player character's chest.
Smithing tools seen on the odd-looking wall in Seers' Village Workshop no longer float when something spoiler-y happens.
The face texture of Tanner, the Crafting Guild NPC, will no longer appear to be two different colours.
The colours of bronze, iron, steel and mithril dragons will now display correctly.
Cyrisus' hair is no longer visible through his dragon medium helm.
The cup of tea which spawns on the desk in the Archaeology Guild no longer clips into it.

Other

Improvements
A cutscene has been added for Merlin's escape during King's Ransom. Interact with the vent after discussing your plans with Merlin during the quest to see it.
You'll no longer get an empty vial when mixing unicorn horns with Super Restore (3).
The description for the Fury of the Small Relic has been updated to match its functionality.

Fixes
Fixed an issue where the ‘Axe'll Grease' Achievement listed the incorrect pre-requisites. You must partially complete Blood Runs Deep to claim Balmung from Brundt the Chieftain.
The Power of Light special attack can now be used when imbued into the Essence of Finality amulet without wielding the Staff of Light.
A wall in Kharid-et is no longer missing collision boxes. That oughta hold it up for another few centuries!
You can now use runes from your Backpack to restore artefacts while you have the Wicked Pouch equipped.
The 2x multiplier modifier from Dwarven Discovery will now apply to prismatic stars and lamps.
The Golden Mining Suit will now correctly apply its doubled ore chance effect.
The correct animation will now play when crossing the bridge from Rellekka towards The Lighthouse.
Loot doubled by the waterfiend familiar is now correctly sent to the Bank by Sign of the Porter.
During Dino Stampede, the Rex will no longer focus on the player as this could result in the gigantic beast derailing itself and never reaching the centre of Base Camp.
Fixed a grammatical error in the messaging during Tutorial Island's Smithing section.
Players are once again able to claim their weekly Bonus XP from the Quartermaster in their Clan Citadel, for any of the relevant skills.
Skilling offhand effects no longer function in free-to-play.
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Re: Patch Notes 2020

Post by Cally Raven » Mon Nov 23, 2020 10:48 am

PATCH NOTES 23rd November 2020


Ninja Strike 15: Combat Tooltips

Combat Tooltips
All combat abilities have been rewritten for clarity and readability, and all of them now follow a bullet pointed template including the following information (where applicable):
Flavour text which describes the ability and mentions whether it has a bleed or burn effect.
The primary damage range of the ability, including minimum and maximum damage.
Secondary or conditional damage figures.
Whether the ability is channelled or inflicts damage over time.
Whether the ability behaves differently in PvP situations.
Made various consistency changes.
The terms 'weapon damage' and 'activate spell damage' are now consistently referred to as 'ability damage'.
Key words such as effects and values are highlighted in white text.
Ability durations are now shown in exact seconds to account for game ticks.
All combat abilities now have an icon showing whether they are single-target, multi-target, self-target or area of effect.
The existing timer icon has been updated.
The above changes do not yet affect specific weapons' special attacks, or Essence of Finality ability descriptions.

Combat Quality of Life
The Asylum Surgeon's Ring's cooldown now appears on the Debuff Bar.
The 'Relentless' Invention perk's cooldown now also appears on the Debuff Bar.
A new Primal Extract recipe has been added which allows you to turn Enhanced Replenishment Potions into Adrenaline Renewal Potions.
This recipe is similar to the existing Adrenaline Renewal Potion but replaces the Super Adrenaline Potion with an Enhanced Replenishment Potion.
Fixed various inconsistencies between the Herblore Skill Guide and the Make-x interface regarding the Adrenaline Renewal Potion.
God Books, Illuminated God Books, and Erethdor's Grimoire now toggle 'off' upon death while you have a Ring of Death equipped. This behaviour is in-line with scrimshaws and intended to prevent charges from being wasted while preparing for combat.
Special attacks that require no target can now be activated using the Constitution special attack ability from both the Ability Book and the Action Bar.
The Zaros Godsword and the Eldritch Crossbow have been added to the list of weapons that can be activated without a target. The full list is as follows:
Staff of Light
Staff of Darkness
Dragon Battleaxe
Zaros Godsword
Eldritch Crossbow

Other

Improvements
Hide and Seek penguins have been updated with their Christmas models, which will appear in-game from December 2nd.
Stackable items can now be crafted even if there's no empty spaces in your Backpack.
The Essence of Finality amulets can now be dyed different colours.
The skill prerequisite for the 'Ever So Clever' Achievement has been reduced to 17 Farming and 20 Construction, with a note that 81 Farming and 40 Construction are not required if trading rather than breeding, Trevor.

Fixes
The pop-up notification indicating lower damage when equipping the Tirannwn Quiver now appears correctly and will not appear again for five minutes.
The large dragonkin statue north of the Anachronia Base Camp now counts towards the 'Stone Cold Observers' Achievement.
Iron accounts are no longer able to receive the medium protean box from Premier Club.
Fixed an issue where Egil could be spawned multiple times without being removed.
A tile along the Falador Wall will no longer force players to walk away from it.
Players will no longer be able to walk through the Mining and Smithing noticeboard near the Artisans' Workshop.
You can now enter the Mage Training Arena from the basement with a pet or familiar that you have already summoned.
When completing a contract for Father Aereck using all mahogany planks, you will now receive 5 Contract Credits, as intended.
Fixed a typo in the Construction Contracts UI that only became visible after completing a contract.
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Re: Patch Notes 2020

Post by Cally Raven » Mon Nov 30, 2020 10:51 am

PATCH NOTES 30th November 2020


Mobile
Improvements
Visually improved the sheep painting section of Mourning's End Part 1 to increase playability.
Mobile users now have the option to turn on one-tap gameplay. This option can be found in the Gameplay Settings menu, under Game Interaction.
Fixes
The shoulder orbs on the Radiant Dawn armour are now positioned properly and will animate correctly.

Graphics & Interface
Fixes
You can now see Hopespear without having the Ring of Visibility equipped or held in the Backpack.
The yellow stripes on the Muspah imprisoned in a block of ice in The Tale of the Muspah will now appear correctly.
The UI will no longer become unavailable when using the Enchanted Lamb Egg and attempting to teleport.
The Shard of the Needle is now displayed correctly on the 'Quest Complete' screen for The Needle Skips.
Death Lotus assassin barrels no longer clip through normal barrels.
The rope used in the Karamja crossing shortcut no longer wiggles upwards while in use.
The Appearance tab will no longer allow you to look inside your character's skull.
The Baby Goebie's chat head will no longer clip in specific spots during dialogue.
Your character will now swim instead of walk during specific portions of the quest Rocking Out.
Wushanko fishing bait no longer displays a misleading Chimes value despite being an untradable item.
Fixed an issue that was preventing the 'Corruption' debuff from the Sophanem Slayer Dungeon appearing on the Debuff Bar between log ins.

Double XP
Fixes
You will now consume feathers as normal while luring or baiting near Barbarian Village during Double XP events.
Fixed a bug where the player could activate the Desert Pantheon aura while the Double XP timer was paused.
The Double XP overlay is no longer active on Tutorial Island.

Other
Improvements
The animation for the 'kick' ability now displays properly.
The voiceover for Primrose's note to Gail in The Needle Skips now matches the text.
Ironmen may now participate in challenge gem competitions.
The camera will now reset to the default view after completing the lava fall sequence in Children of Mah.
The Super Guthix Rest and Brew Flask now have a 30 second cooldown, down from 45.
The Emerald Aurora stack timer will now be refreshed after recasting the spell.
Returning players will no longer log in to find themselves trapped inside a cliff face north of Rimmington and will instead be placed somewhere safe.

Fixes
Fixed an issue where the Supreme Growth Potions in the Farmer's Market were unable to be purchased if the player had a full Backpack.
Corrected the capitalisation of 'Anachronia' in the description for 'Bean There, Done That, Got the Postcard'.
Creating hidey-holes will now correctly prioritise planks in the Plank Box.
Various fixes have been made to cosmetic package content descriptions.
Using a Special Attack from the Action Bar without a weapon equipped will no longer cause players to disconnect.
Attempting to view more information about a Clan while interacting with the Clan Flag will no longer force a log out.
Fixed a bug where the 'Kitty Litter' Achievement erroneously required Ratcatchers to be completed.
Reading the signpost in Canifis will now correctly begin Creature of Fenkenstrain.
You will no longer be disqualified from the 'TokHaar-Mok' Achievement if you attack TokHaar-Hok with a degraded Obsidian Kiteshield equipped.
Pickpocketing a volunteer will now count towards a pickpocketing Daily Challenge.
Fixed pathing for familiars.
Certain unreachable spots near the Elf Camp are now reachable.
It has been made clearer that you do not need to downgrade your Dwarf Multicannon to acquire either the Royale Dwarf Multicannon or the Restocking Cannon upgrade.
To clarify: you need a Gold Dwarf Multicannon to upgrade to a Royale version, and you need the Royale Dwarf Multicannon to get the Restocking Cannon upgrade.
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Re: Patch Notes 2020

Post by Oobz » Mon Nov 30, 2020 12:26 pm

Ta very much chuck
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Re: Patch Notes 2020

Post by Cally Raven » Mon Dec 07, 2020 10:59 am

PATCH NOTES 7th December 2020


Quests

Improvements
The instructions given in the Lord of Vampyrium Quest Journal upon retrieving the pendant from the Icyene Graveyard have been clarified.

Fixes
Sera no longer vanishes after entering the cave during The Firemaker's Curse.
The fade out transition that plays while viewing Xenia's memory during Nomad's Elegy no longer loops infinitely after pressing 'Continue'.
The music track 'On the Wings of Air' will no longer be erroneously unlocked when completing an Agility course during Stolen Hearts.

Other

Improvements
The Halloween event icon has been removed from the World Map.
Menaphite Gift rewards from Pyramid Plunder are now stackable.

Fixes
The deed for the large dinosaur pen now has the correct description in the Farmers' Market.
The Advent Calendar will no longer appear during the tutorial.
The Advent Calendar banner in Treasure Hunter now correctly links to the Advent Calendar interface.
The Tireless Blood Essence can no longer be used to gain extra adrenaline while an Adrenaline Potion cooldown is active.
Premier Club Outfits are now correctly recoloured after being reapplied.
The Armour of Trials message displayed when dying to the wyrd on the Paterdomus Bridge during River of Blood has been corrected.
The timer will now show the correct time remaining when crafting multiple headless arrows while Dungeoneering.
Fixed a bug where only 10 bolas could be fletched at one time, instead of 60.
Pikkenmix no longer asks you to participate in Familiarisation after completing it.
Fixed a bug where certain items couldn't be used in some areas of Liberation of Mazcab.
Removed an incorrect voice line used in dialogue with Boric during Boric's Task III.
The Augmented Crystal Hatchet's sheathed straps have been removed to keep it in line with other hatchet models.
Infinity Set items (excluding tops) will now require at least 55 Defence and 50 Magic to equip.
Having the Headbutt Mining animation equipped no longer increases the time required to mine rocky debris in Dungeoneering skill rooms.
Players may no longer attempt to start the locked Sagas via the Saga UI.

Hotfixes
Players can no longer kill Death. Nice try.
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Re: Patch Notes 2020

Post by Oobz » Mon Dec 07, 2020 11:43 am

Thanks Cally :)
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Re: Patch Notes 2020

Post by Cally Raven » Mon Dec 14, 2020 10:51 am

PATCH NOTES 14th December 2020



Ninja Strike Notes

Diango and Costume Room
Using the Search function in the Bank will now also display any results from Diango's storage, as long as the items in question can be withdrawn to the Backpack.
Fixed some inconsistent tooltip styling between Bank and Diango items.
Increased the size of icons in Diango's storage on mobile.
Fixed a live bug where Diango's interface would sometimes prevent players from seeing all search results.
Moved Diango's Search Bar to the top of the interface on mobile for ease of use.
Replaced the word 'Inventory' with 'Backpack' in Diango's messaging.
The 'Cancel Search' button is no longer present on Diango's Search Bar when there is no active search.
Improved messaging when trying to withdraw items from Diango that are already owned and stored elsewhere.
A new keybind has been added to activate Search from within Diango's interface:
In English and German, the key is 'S'
In French, the key is 'R'
In Portuguese, the key is 'B'
A new right-click/long press option has been added to the item slots in the Costume Room interface, which allows you to deposit or withdraw all items in a set at the same time.

Golden Reaper
Completing all boss collection logs will now award the 'Golden Reaper' title.
This is a hidden title with an accompanying achievement.
Those who achieve this feat will receive a global broadcast.
You are not required to complete the 'Insane Fallen Angel' Achievement, which involves obtaining all Intricate Chests from Nex: Angel of Death, to acquire the title.

General Quality of Life
Players will now receive log in and update messages whenever their Invention machines have finished processing their inputs, run out of secondary inputs, or run out of charges.
These messages can be toggled in the Login Messages or Notification Messages option menus.
Auto Disassembler machines will now display the correct processing time for items disassembled in batches, such as ammunition.
The charge used to process such items will now be correctly calculated and consumed.
The Mechanised Siphon interface has been updated to have more space and better readability.
The 'Add/Remove all' right-click/long press options are now their own buttons.
Players can now select an input box to enter how many of each Siphon they'd like to store.
Replaced the word 'Inventory' with 'Backpack' in various messaging.
Reduced message spam when adding or removing Siphons.
To account for the 'Bait and Switch' Relic's effect, the separate 'Deposit all' options for different fish have been consolidated to one option in the Deep Sea Fishing Hub and the Menaphos VIP and Port Banks and Deposit Boxes.
The Fishing Hub now also has these options on the Bank boat and rowboat, as well as the magical nets.
The NPC who combines your jellyfish at the Deep Sea Fishing Hub has been given a name, a backstory, and a minimap icon. It's still gross, though.

Raksha
Improvements
Decreased Raksha’s base damage values for attacks that scale with shadow energy.
To compensate, we've changed Raksha’s shadow infused power buff, which now scales from 0.5% to 1% per shadow energy, resulting in 100% increased damage at 100% energy, up from 50%.
The maximum damage remains unchanged; this simply means that the minimum damage is now less punishing.
Decreased Raksha’s rockfall damage.
Fixes
Raksha's tail chain no longer blocks player movement.
Fixed an issue where a black screen appeared if the player died while transitioning to Phase 4 of a Raksha encounter.
Enhanced Fleeting, Laceration and Blast Diffusion Boots will no longer repair into their non-upgraded forms.
Raksha will no longer get stuck in an animation cycle if you die with Immortality active during the shadow bombard attack cycle.
Mutated barge bleeds are no longer incorrectly halved after the first hit.
Fixed an issue that caused players to get stuck under Raksha both during and after the final phase of the encounter.
Increased the base hit chance (affinity) from 45 to 55 when using Melee against Raksha.
Raksha will no longer override his Melee attack animation with a walk animation if the player moves out of Melee range.
Raksha will no longer change target randomly in duo mode, and will instead focus one target until provoked.

Yak Track Improvements
We're always paying close attention to your feedback to determine how we can make our content better, and Yak Track is no exception! Here's a few of the changes and fixes we've made this time:

Task Scaling Adjustments
Agility tasks will now allow players to complete any Agility course they meet the level requirement to use, instead of being scaled to the player's level.
Similarly, Dungeoneering tasks now allow you to complete any floor you have the level requirement for.
The quantity of items required for Herblore and Crafting tasks no longer scale based on your level - all players must now carry out the same number of actions.
Quantities required for Herblore tasks have been significantly reduced, bringing down the cost of completing them.
Summoning tasks are now less restrictive and allow you to create a wider range of pouches.
Gain XP Tasks
Construction tasks have been replaced with a 'Gain Construction XP' task, allowing players to progress as they choose.
Archaeology restoration tasks have been replaced with a generic 'Gain Archaeology XP' task.
Smithing tasks have been replaced by a 'Gain Smithing XP' task, allowing players to smith efficiently while making progress.
New Tasks
Present Hunt (This Track Only)

A new kind of task where you're asked to track down presents all over Gielinor using a set of Magical Jingle Bells.

Earn Marks of War

A new type of combat task that'll see you killing bosses and collecting Marks of War.

Miscellaneous Task Improvements
Batch Overload recipes now advance Herblore tasks by 5 instead of 1 - because you're making 5 potions!
The Divine Conversion Relic now correctly advances Divination tasks.
One progress point is now awarded per segment of the Anachronia Agility Course, since it's so massive compared to the others.
Two new courses have been added to Agility tasks:
Ape Atoll
Agility Pyramid
Corrupted magic logs now count towards Firemaking tasks.
Wobbegongs now count towards Fishing tasks.
Wobbegong oil now counts towards Cooking tasks.
The Cremation ability now counts towards Prayer tasks.
Great White Shark now count for both Fishing and Cooking tasks.
Known Issue
There is a known issue with the Snuffles pet unlock that will cause his animation to appear deformed. We're working on a fix that requires an engine update, currently targeted for January. We'll share more news as soon as we can.


Other
Improvements
The Desert Pantheon aura can now be reused once a Double XP event has concluded.
Fixes
Players can once again choose the colour of their beards and hairstyles in the Appearance interface.
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Oobz
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Re: Patch Notes 2020

Post by Oobz » Wed Dec 16, 2020 9:44 am

Cheers Cally
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