Agility & Anima Islands
Posted: Wed Mar 14, 2018 7:45 am
I'll be running a couple of weekly events I did for my old clan. Feel free to add them to the roster.
Felkyr's Agility Extension Program (Saturdays)
10:00 Meet at the Barbarian Agility Course.
10:00-10:05 Banter.
10:05 Challenge gem placed, set on 5min count-down timer.
10:05-10:10 Buy-in time (100k, open to all, max 50ppl).
10:10-10:30 Round one.
10:30 Round one ends. Winner takes all.
10:30-10:35 Banter.
10:35 Challenge gem placed, set on 5min count-down timer.
10:35-10:40 Buy-in time (100k, open to all, max 50ppl).
10:40-11:00 Round two.
11:00 Round two ends. Winner takes all.
&
Felkyr's Anima Islands Expedition (Sundays)
10:00 Meet on Tuska.
10:00-10:05 Chat / Gear.
10:05-10:10 Grouping (4 per group).
10:10-10:30 Round one.
10:30-10:35 Chat / Gear.
10:35-10:40 Grouping (4 per group).
10:40-11:00 Round two.
In both occasions, I don't mind if people only have half an hour to spare and want to turn up for a single round rather than the full event. I also don't mind (more so relevant to Anima Islands) carrying people / talking them through how to do each stage. I know D&Ds can be daunting to new players if they feel they are expected to perform well right away.
Felkyr's Agility Extension Program (Saturdays)
10:00 Meet at the Barbarian Agility Course.
10:00-10:05 Banter.
10:05 Challenge gem placed, set on 5min count-down timer.
10:05-10:10 Buy-in time (100k, open to all, max 50ppl).
10:10-10:30 Round one.
10:30 Round one ends. Winner takes all.
10:30-10:35 Banter.
10:35 Challenge gem placed, set on 5min count-down timer.
10:35-10:40 Buy-in time (100k, open to all, max 50ppl).
10:40-11:00 Round two.
11:00 Round two ends. Winner takes all.
&
Felkyr's Anima Islands Expedition (Sundays)
10:00 Meet on Tuska.
10:00-10:05 Chat / Gear.
10:05-10:10 Grouping (4 per group).
10:10-10:30 Round one.
10:30-10:35 Chat / Gear.
10:35-10:40 Grouping (4 per group).
10:40-11:00 Round two.
In both occasions, I don't mind if people only have half an hour to spare and want to turn up for a single round rather than the full event. I also don't mind (more so relevant to Anima Islands) carrying people / talking them through how to do each stage. I know D&Ds can be daunting to new players if they feel they are expected to perform well right away.