SotC: Build Tick 19
Posted: Tue Nov 29, 2011 8:34 pm
Welcome to the State of the Citadel, Build Tick 19, where I post our weekly progress building the best award-winning citadel resources can buy.
The Important Part
Let's concentrate on bars this week (we need over 100k of raw resources on plain bars alone). Check the target goals in-game to see what else needs to be worked on. Gather 10% of your cap at the Summoning Obelisk.
What's New
We're 36% of the way to T6 Citadel, along with an upgraded T5 Woodcutter and T5 Mine.
Upkeep
Logs: 3495
Stone: 3400
Bars: 2590
Precious Bars: 1340
Cloth: 805
Upgrades (selected)
T6 Citadel: 60000 logs, 35000 stone, 40000 bars, 30000 precious bars, 50000 cloth*
T5 Loom: 650 logs, 900 stone, 350 bars, 100 precious bars, 350 cloth
T5 Obelisk: 600 logs, 600 stone, 250 bars, 250 precious bars, 600 cloth
*partially paid for
Customizations
Grand Armadyl Statue: 98% complete (80000/80000 stone, 23499/25000 bars, 20000/20000 pbars)
Pristine Keep Door: 1% complete (4108/200000 logs, 0/20000 bars, 154/20000 pbars)
Filigreed frame with Brocade banner: 7% complete (0/10000 logs, 0/12000 bars, 11540/55000 cloth)
Resources
We're continuing to gather for a T6 Citadel as well as T5 Loom and T5 Obelisk. This leaves the total upkeep + upgrade resource requirement at a crazy 41988 logs, 27544 stone, 33382 bars, 21692 precious bars, and 1755 cloth. Cloth is low because I've removed the Citadel's upgrade requirement this week (we have more cloth than any other resource). In-game targets have been set to reflect this. Try and do 10% of your cap at the Obelisk. Do not over-gather ore or charcoal as we cannot store them in the storehouse, we want to finish the week with 0 ore and 0 charcoal. After the upkeep + upgrade requirements are met I'll adjust the goals upward to cover customizations. Customizations always come after any building upgrades.
Next Week
We'll have upgraded buildings and can continue working on T6 Citadel.
How to read the resources screen
To access the resources screen, click the Citadel Interface button (where you'd normally bring up the map) and then click the view resources tab:
The different resources are listed, along with the quantity gathered. The red bar shows how much we need for upkeep, this is the most critical. Yellow is how much we need for the marked building upgrades, also critical for our progress. The green is the surplus that'll be put towards customizations or stored in the storehouse. The blue marker (not shown) is our primary target while the yellow markers are other targets. I set these targets to (usually) upkeep + upgrade + storehouse cap.
You can find a simplified version in your production tab:
Here we see that there is much more stone gathered than timber, so in this case you should concentrate your efforts on cutting roots. As more and more types of resources are gathered it'll be your responsibility to check these screens and determine where your efforts are needed.
Check out available options in the game guide: http://www.runescape.com/kbase/guid/cla ... mbers_only
The Important Part
Let's concentrate on bars this week (we need over 100k of raw resources on plain bars alone). Check the target goals in-game to see what else needs to be worked on. Gather 10% of your cap at the Summoning Obelisk.
What's New
We're 36% of the way to T6 Citadel, along with an upgraded T5 Woodcutter and T5 Mine.
Upkeep
Logs: 3495
Stone: 3400
Bars: 2590
Precious Bars: 1340
Cloth: 805
Upgrades (selected)
T6 Citadel: 60000 logs, 35000 stone, 40000 bars, 30000 precious bars, 50000 cloth*
T5 Loom: 650 logs, 900 stone, 350 bars, 100 precious bars, 350 cloth
T5 Obelisk: 600 logs, 600 stone, 250 bars, 250 precious bars, 600 cloth
*partially paid for
Customizations
Grand Armadyl Statue: 98% complete (80000/80000 stone, 23499/25000 bars, 20000/20000 pbars)
Pristine Keep Door: 1% complete (4108/200000 logs, 0/20000 bars, 154/20000 pbars)
Filigreed frame with Brocade banner: 7% complete (0/10000 logs, 0/12000 bars, 11540/55000 cloth)
Resources
We're continuing to gather for a T6 Citadel as well as T5 Loom and T5 Obelisk. This leaves the total upkeep + upgrade resource requirement at a crazy 41988 logs, 27544 stone, 33382 bars, 21692 precious bars, and 1755 cloth. Cloth is low because I've removed the Citadel's upgrade requirement this week (we have more cloth than any other resource). In-game targets have been set to reflect this. Try and do 10% of your cap at the Obelisk. Do not over-gather ore or charcoal as we cannot store them in the storehouse, we want to finish the week with 0 ore and 0 charcoal. After the upkeep + upgrade requirements are met I'll adjust the goals upward to cover customizations. Customizations always come after any building upgrades.
Next Week
We'll have upgraded buildings and can continue working on T6 Citadel.
How to read the resources screen
To access the resources screen, click the Citadel Interface button (where you'd normally bring up the map) and then click the view resources tab:
The different resources are listed, along with the quantity gathered. The red bar shows how much we need for upkeep, this is the most critical. Yellow is how much we need for the marked building upgrades, also critical for our progress. The green is the surplus that'll be put towards customizations or stored in the storehouse. The blue marker (not shown) is our primary target while the yellow markers are other targets. I set these targets to (usually) upkeep + upgrade + storehouse cap.
You can find a simplified version in your production tab:
Here we see that there is much more stone gathered than timber, so in this case you should concentrate your efforts on cutting roots. As more and more types of resources are gathered it'll be your responsibility to check these screens and determine where your efforts are needed.
Check out available options in the game guide: http://www.runescape.com/kbase/guid/cla ... mbers_only