Should we raise clan requirements?

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Should we raise clan requirements?

Poll ended at Thu Nov 13, 2008 5:52 pm

Yes
20
54%
No
15
41%
Abstain
2
5%
 
Total votes: 37

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Deep_Pain
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Should we raise clan requirements?

Post by Deep_Pain » Tue Nov 04, 2008 5:52 pm

I won't hijack the intial post as to why I think we should raise requirements.

I believe we need to, however I won't post my views until a few others have, a bit unfair if my views are at the top, when the choice is yours.

For information purposes 3 people do not meet the 1600 skill requirement and maybe about 8 dont meet combat 110+.

So to keep it simple:

Should we raise the clan requirements to

110+ combat &/OR 1600+ skill total

Anyone in the clan already who does not meet these requirements will not be affected or expected to meet the requirements within a time period or anything. If you are in you are in :P
Last edited by Deep_Pain on Mon Nov 10, 2008 12:20 pm, edited 5 times in total.
Reason: &/or
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QueenMaedh
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Re: Should we raise clan requirements?

Post by QueenMaedh » Tue Nov 04, 2008 6:51 pm

Yes I believe we should. The release of summoning for one thing affects combat level and we should therefore evolve with it.

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Re: Should we raise clan requirements?

Post by RedFalling » Tue Nov 04, 2008 7:47 pm

I do not see the harm in raising the bar a little. As Queen said, summoning has made the combat levels raise and more easy to abtain. We could set the reqs. to something like 100+ with summoning, 100+ without. or something like that.
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Deep_Pain
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Re: Should we raise clan requirements?

Post by Deep_Pain » Tue Nov 04, 2008 8:11 pm

the vote is on 110 combat or 1600 skill red :P
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QueenMaedh
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Re: Should we raise clan requirements?

Post by QueenMaedh » Tue Nov 04, 2008 9:13 pm

Sorry deep do you mean one or the other... if you do I would vote 110 combat. The reason behind this would be that a low skill level would not really affect the rest of the clan but a low combat level could mean a drain on resources at monster killing or pvp.

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Ewsentinel
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Re: Should we raise clan requirements?

Post by Ewsentinel » Tue Nov 04, 2008 9:23 pm

QueenMaedh wrote:Sorry deep do you mean one or the other... if you do I would vote 110 combat. The reason behind this would be that a low skill level would not really affect the rest of the clan but a low combat level could mean a drain on resources at monster killing or pvp.
I believe Deep means do we raise the requirements to 110+ cb or 1600 ttl, meaning that applicant would have to have 110+ cb and/or 1600 ttl to be accepted into the clan (along with the age requirement, of course).


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Deep_Pain
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Re: Should we raise clan requirements?

Post by Deep_Pain » Tue Nov 04, 2008 10:10 pm

Ewsentinel wrote:
QueenMaedh wrote:Sorry deep do you mean one or the other... if you do I would vote 110 combat. The reason behind this would be that a low skill level would not really affect the rest of the clan but a low combat level could mean a drain on resources at monster killing or pvp.
I believe Deep means do we raise the requirements to 110+ cb or 1600 ttl, meaning that applicant would have to have 110+ cb and/or 1600 ttl to be accepted into the clan (along with the age requirement, of course).

that'll be it :D
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Re: Should we raise clan requirements?

Post by Lady in Ice » Tue Nov 04, 2008 11:10 pm

QueenMaedh wrote:Sorry deep do you mean one or the other... if you do I would vote 110 combat. The reason behind this would be that a low skill level would not really affect the rest of the clan but a low combat level could mean a drain on resources at monster killing or pvp.

Ouch lol

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damnimmart
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Re: Should we raise clan requirements?

Post by damnimmart » Wed Nov 05, 2008 12:01 am

on one hand I don't really feel this is necessary, on the other hand it doesn't do much harm either.

I think i'll vote in favor of changing the requirements this time. 110+ combat can be considered a pretty high requirement, but 1600 total level shouldn't be that hard to get for people that play on a regular base.

But I have to say the current requirements haven't brought any serious troubles to the clan up to date.

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Re: Should we raise clan requirements?

Post by beefeater555 » Wed Nov 05, 2008 2:54 am

I don't really care either way.

However...
Can we raise that too...
LMAO!

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Re: Should we raise clan requirements?

Post by 9_red_monkey » Wed Nov 05, 2008 3:39 am

I say raise it. If you arent that high and you are in the clan, no worries cause you wont be kicked. We are adults, why not raise the bar!

chap

Re: Should we raise clan requirements?

Post by chap » Wed Nov 05, 2008 5:03 am

i will say yes on a few reasons i do not wish to have 110+ req for this clan isnt it a skill/event clan after all 1600total lvl is fine yes but if u put this in place give people in koa the chance to get it do not rush them let them have there own time to get the lvls but i say no to 110+ its hard enuf gettin people as it is due to the age req we dont want to many otherwise its gona cut recruiting out far more then usual

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Re: Should we raise clan requirements?

Post by James Sarin » Wed Nov 05, 2008 10:24 am

As long as I get to stay Im fine with it. I have a friend who wants to join too but he knows there are requirments so Im helping him train up. Even if hes not in the clan though would he still be able to chat with all of us sometimes? Hes a good guy. Some what sane and he gets my jokes. :(|)

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Deep_Pain
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Re: Should we raise clan requirements?

Post by Deep_Pain » Wed Nov 05, 2008 10:42 am

he should be able to, i will be making a post about the clan friends group on forums.
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